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FS9 Default Mesh Resolution?

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I know that you can get add on mesh for FS9 at various resolutions.Just as a matter of interest does anybody know the resolution of the default scenery (lowest and highest)?Victor

Steve Greenwood has put together an excellant explanation for us on his site. Check here:http://www.fs-traveler.com/resources-g.shtmlDownload the file: "Text file which describes fs2004 default mesh - locations and resolutions".Cheers,

Many thanks for that.Victor

Does this mean, if you have Justin Tyme's 38 m US mesh, you can delete some of the default .bgls to save some space?Dave Hinson

David Hinson

  • Author
  • Commercial Member

Hi Dave:in theory, yes, but it's not a good idea because the underlying mid- and low-resolution meshes are actually used by FS for displaying the mid and far distances. You can think of this as concentric rings, around your aircraft, at progressively lower detail. I'm not sure what exactly would happen if you were to delete the base mesh (you can give it a try by renaming the files) but one consequence might be an increase of those untextured blue polygon slivers.Cheers, Holger

The space taken up by the MS stuff is insignificant. I currently have all of FSGenesis' stuff for North and South America and it totals 6.81GB !! All the rest of the Worldbd folder contains 1.16gb. Oh yeah, I have all of LAGO's Terramesh totally 790mb. Then there are all those little airports and surrounding areas I've added that I wont even start to count.So don't sweat the small stuff. ;)Racartronit means something, but I just can't remember what

I see that on the list of default mesh resolutions, there is no mention of Europe!Thank goodness for Lago and others!!Victor

  • Commercial Member

HI Victor,For the most part, areas outside the US are 1223m (LOD-5). There are isolated areas (Mt Kilamanjaro & My Fuji, for instance) that are done in 76.4m. Papua New Guinea and some of the south Pacific Islands are 76.4m, maybe a few others. But the vast majority of the world is done in LOD=5, 1223m.-------Justinhttp://www.fsgenesis.netHigh Quality Scenery for FS200x

________________

Justin - Toposim

http://www.toposim.net

Did you rename your Terrain Vertex max in the config file from =19 to =20? I recently read about this and have FSGensis stuff for the US but when I did it wasnt but a few min into the flight that I noticed a raised airport. Just wandering if this is very common, common or rare with the higher detail mesh?NP

  • Commercial Member

HI NP,You will ocassionally see this with higher resolution terrain mesh. Here's a description of the cause:http://portal.fsgenesis.net/modules.php?op...es&id_cat=10#38Hope this helps-------Justinhttp://www.fsgenesis.netHigh Quality Scenery for FS200x

________________

Justin - Toposim

http://www.toposim.net

  • Author
  • Commercial Member

Completely flat airports are definitely one of the causes but there are two more that come into play:1. MS wanted the airports to look as good as possible with their default low- to mid-res mesh and thus adjusted the true elevations to best fit the terrain. They did the same thing with lakes. Any add-on mesh with more accurate terrain surrounding the lake or airport will expose the incorrect elevations and lead to pits and mesas.2. Some airports are not where they should be. I know of several airfields that are off by about a mile (which does make a difference in mountainous terrain!) and at least one that ended up 3 miles away in a different valley :-)Cheers, Holger

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