January 13, 201115 yr Hello.How do I change the behavior of the flap switch so that it behaves like a Cessna 172M flap switch?(ie, so that there are no pre-set stages. The switch only has 3 positions; Up, Neutral and Down and you hold the switch until you have your desired flap angle and then you let it go)Thanks,Stuart
January 13, 201115 yr Pretty sure you cannot set a variable flap switch in FSX. Most developers just use many small increments, like 5 degrees. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 14, 201115 yr Hello.How do I change the behavior of the flap switch so that it behaves like a Cessna 172M flap switch?(ie, so that there are no pre-set stages. The switch only has 3 positions; Up, Neutral and Down and you hold the switch until you have your desired flap angle and then you let it go)Thanks,StuartAre you talking about the real-life aircraft or an MSFS model of it ?Because in MSFS, flaps positions are only discrete, with the final angle per position defined in the FDE (.air file and/of aircraft.cfg). With a maximum of 10 discrete position.The speed with which the flaps change from one position to the next/previous (both visible/ flightdynamics-wise)is also set in the FDE.It's possible that a clever modeller "mimicks" a contiguous push&hold flaps increase/decrease switch, but the actual end result will always be that the flaps "snaps" to one of (max) 10 flaps positions.Unless that model uses a complete private implementation (both visible/flightdynamics-wise) of flaps; theoratically possible, but I've never heard of such a model.Rob
January 14, 201115 yr Author Are you talking about the real-life aircraft or an MSFS model of it ?Hi. The example I've given is of the real 172M (172P onwards have the incremental switch like in MSFS) but I'm only really using a real example because I was having difficulty trying to describe what I wanted to do in MSFS. The only real reason I want to do this is because I want to make my own controller yoke and that style of switch would be much easier to implement.Thanks,Stuart
Create an account or sign in to comment