February 1, 201115 yr So, I'm playing around with a paint, but my inexperience is showing. I am working in Photoshop and have the dds plugin and the legacy tools installed. I do a save as, select dds, no mipmaps, and use the DXT5 ARGB 8bpp interpolated alpha for the type. When I load it up in FSX it shows up as black textures. Opening it up in DXTbmp shows the texture just fine. What am I missing?Thanks in advance. - Aaron
February 1, 201115 yr So, I'm playing around with a paintCould you elaborate on what you mean when you say paint? Is this a repaint for a FSX aircraft, a texture for a scenery object or somethings else entirely?Regards, Mike Mann Mike Mann
February 1, 201115 yr This is the workflow I use for doing repaints. First make sure that Photoshop is setup as editor in DXTBmp Prefs/Select Editor menu item then:1. Drag the texture file I want to paint onto the DXTBmp Desktop Icon.2. Click the "Send to Editor" button in DXTBmp.3. Make any changes I want in Photoshop then press CTRL+S to save the changes.4. Returning to DXTBmp I then click the "Refresh after Edit" button.5. Now I use the File/Save menu item (note that DXTBmp doesn't support CTRL+S.6. Done!!Note that I always create a new texture folder in the FSX aircraft I am repainting and place copies of the pertinent files in it.Regards, Mike Mann Mike Mann
February 1, 201115 yr Author Sounds fine if your source is another dds or bmp file, but what about sourcing from a psd file as most paint kits come? I should be able to simply save as from Photoshop should I not? It's how I used to paint for FS9 aircraft, but I seem to be missing something for FSX. - Aaron
February 1, 201115 yr Sounds fine if your source is another dds or bmp file, but what about sourcing from a psd file as most paint kits come? I should be able to simply save as from Photoshop should I not? It's how I used to paint for FS9 aircraft, but I seem to be missing something for FSX.To keep my instructions short I left out some steps. For instance:2. Click the "Send to Editor" button in DXTBmp.At this point I already have Photoshop up and running with my template for the particular plane I am working on. When I send the file to it from DXTBmp I now have two files in Photoshop, the template and the DXTBmp sent original. On the template file in Photoshop I make sure only the relevant layers are visible and then perform a collapse visible on the file (after flipping the image vertically if required). I then Press CTRL+A to select all and then CTRL+C to copy. I then switch to the DXTBmp sent file and press CTRL+V to paste, which creates a new layer. I then perform a collapse visible on the file and then go to step 3 which is:3. Make any changes I want in Photoshop then press CTRL+S to save the changes.Perform the rest of the steps and voila!Regards, Mike Mann Mike Mann
February 1, 201115 yr Thank you for letting me know that you got it working.Regards, Mike Mann Mike Mann
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