March 5, 201115 yr Therein is my problem, all AI land short of the runways by 1 mile or so, using either the east or west runways. AI takeoff correctly, but something must be amiss in either my system or the supplied patch AFCAD. Has anyone else with AI enabled at KPDX, do you have AI land normally on the runways?Yeah - I use MTX5.3a: 100% fills every gate, and works fine, from the take-off: I will check the landing points tomorrow - but a number of AI aircraft are shifted perhaps 20 feet into the buildings in the D gates. @Coneman: this might depend upon what other scenery you're using. I'm only running OrbX PNW, and there are no real conflicts that are as bad as 767fan has. Make sure the scenery is at the top of the heap in the library. i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
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