March 6, 201115 yr Got a quick question. If I put a land class for the entire U.S. in the "Flight Simulator 9\Scenery\Base\Scenery" folder, what priority will that be given compared to a land class that I have in the Scenery.cfg file at priority 1, (largest number)? I mean, land classes are layered by the priority that it's given in Scenery.cfg, right? So since the base folder is way down on the scenery list, then anything with a higher priority will override it. Head check please!Mark
March 6, 201115 yr Mark,Er, don't you mean a bgl - in a folder with an associated texture folder?Dave
March 7, 201115 yr Got a quick question. If I put a land class for the entire U.S. in the "Flight Simulator 9\Scenery\Base\Scenery" folder, what priority will that be given compared to a land class that I have in the Scenery.cfg file at priority 1, (largest number)? I mean, land classes are layered by the priority that it's given in Scenery.cfg, right? So since the base folder is way down on the scenery list, then anything with a higher priority will override it. Head check please!Mark"Base" would have the lowest priority landclass so can be overridden. But you already have the worldlc.bgl landclass in there, so IIRC you have to be careful with filenames to determine which one (worldlc.bgl or yours) would be used. I think xworldlc.bgl (for instance) would take priority but would have to test. Then again if it's really world coverage, just disable worldlc.bgl by changing the extension.scott s..
March 7, 201115 yr Author Mark,Er, don't you mean a bgl - in a folder with an associated texture folder?Dave Hey Dave, I don't recall seeing a land class that uses a texture folder so I'm not sure if that's possible. Maybe someone here can respond to that though...Mark"Base" would have the lowest priority landclass so can be overridden. But you already have the worldlc.bgl landclass in there, so IIRC you have to be careful with filenames to determine which one (worldlc.bgl or yours) would be used. I think xworldlc.bgl (for instance) would take priority but would have to test. Then again if it's really world coverage, just disable worldlc.bgl by changing the extension.scott s..Will be careful and thanks for the response. I have a tendency to install stuff when I get the chance and I'm doing a rebuild right now. So things that I knew last year might need a bit of refreshing just to make sure! Thanks again...Mark
March 9, 201115 yr Hey Dave, I don't recall seeing a land class that uses a texture folder so I'm not sure if that's possible. Maybe someone here can respond to that though...Oops! my error - I misread your post. Must be getting old. (or blind, daft, tired, senile - take your pick).Dave
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