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FS 2002 & FSDS 3.5.... Need BGL Compiler

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I have been recently unemployed so in my downtime until I find new work I have decided to takle an old project I started and lost due to a hard drive crash a few years back that I think the FS community will be happy to have.I am planning on making this for use in FS9 however I like to build it in FS 2002 and then tweek it for FS9 also FS2002 lets me have a faster/smoother workflow. I have FSDS 3.5 by Abacus....my object is not showing up when I do the standard add area in the scenery library after getting a successful compile in FSDS with a FS204 bgl compiler.Is there a FS 2002 BGL compiler still available somewhere. Or what am I doing wrong. I believe I have all of my paths set good.ThanksRandy

Intel I7 6700 4.0 CPU Western Digital Caviar 1TB SATA 6.0Gb/s Hard Drive  16GB DDR4 Crucial RAM. Corsair 750 Watt PSU.

EVGA NVIDIA GTX1080 FTW GPU

Hello Randy,The FS 2002 SDK tools and documents should still be available on various enthusiast sites. A Google search should turn them up rather quickly.Best regards.Luis

do.png Hot, humid Caribbean paradise!

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