April 28, 201115 yr HiI want to be able to allow the pitch control sensitivity to correlate to the airspeed. I want it to be less stable at low speeds, and more stable at high speeds.Here is what I know so far. empty_weight_pitch_MOIlow_realism_stability_scaleThese two items in the aircraft.cfg seem to affect the stability. I thought that maybe a high MOI, and a low stability would have the desired effect, but it doesn't. I don't like that the vsi shoots from 0 to +-1000 ft/min just because I move the elevator an inch or so. Can you imagine if that happened in real life?!Anyone have any knowledge on this subject?ThanksBobby
April 28, 201115 yr Author I can't find low_realism_stability_scale in the .cfg fileOk, so I guess I forgot to mention one minor detail. I'm talking about helicopters. But for fixed-wing, the same variable is the pitch_stability in the [flight_tuning] section is the same variable.So would anyone have any ideas how to fix this if we pretend we're talking about fixed-wing?ThanksBobby
April 28, 201115 yr According to the FSX SDK the low_realism_stability_scale applies to the Bell 206B helicopter only. According the the ESP SDK "The following sections are specific to helicopters only. The implementation of the Bell 206 helicopter is a legacy implementation that cannot be configured by changing data in the configuration file. The [helicopter] section is the only helicopter-specific section that is used by the Bell 206. Other helicopter models do use the data in the configuration file to determine their aerodynamic performance, and utilize all the following helicopter-specific sections."The are other sections that seem to apply are [fuselage_aerodynamics], [mainrotor], [secondaryrotor], [sling.n], and [turboshaft_engine] .Confusing???? Gerry Howard
April 28, 201115 yr Author Yes, it can be very confusing working with the helicopters. But in any case, you have a pitch_stability item just like in the airplanes.So, if I set the stability to a high number, 1.5 for example, the 'elevator' at cruise works well. The VSI will not change too fast. But the problem is in a hover is much more difficult because it's so stable. You really have to over-exaggerate the controls to keep position.Low stability allows for a good hover, but it also allows the VSI to be super unrealistic. A tiny input at cruise will make the VSI change by a huge amount.Airplanes tend to have similar characteristics. The difference is that airplanes don't hover, therefore you don't get a chance to notice this.This has been annoying me for a long time. If I can fix it in one aircraft, I can fix them in all my aircraft. But I guess the airplane wouldn't be the best thing to test with.ThanksBobby
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