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skyskraper

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Everything posted by skyskraper

  1. Hi For some reason I'm losing my connection to simconnect after seemingly random amounts of time. I turned on the diagnostic window in simconnect.ini and I see this after setting level to Warning: 2466.20049 [69] I/O Error! (2, 80004004) 2488.763255 [128] Disconnected! (5, C000014B) A couple questions: 1. What are the sections of each line? a. 2466.20049: number of seconds elapsed b. [69]: c. I/O Error!: d. (2, 80004004) 2. What causes an I/O Error? MySimconnect.exe is on the same machine as P3D 1.3. Does it have something to do with the data I'm sending? Could I be overloading simconnect, or sending data that is not the right format? How can I track down what's causing this? Help Please! Thanks Bobby
  2. Yes, it can be very confusing working with the helicopters. But in any case, you have a pitch_stability item just like in the airplanes.So, if I set the stability to a high number, 1.5 for example, the 'elevator' at cruise works well. The VSI will not change too fast. But the problem is in a hover is much more difficult because it's so stable. You really have to over-exaggerate the controls to keep position.Low stability allows for a good hover, but it also allows the VSI to be super unrealistic. A tiny input at cruise will make the VSI change by a huge amount.Airplanes tend to have similar characteristics. The difference is that airplanes don't hover, therefore you don't get a chance to notice this.This has been annoying me for a long time. If I can fix it in one aircraft, I can fix them in all my aircraft. But I guess the airplane wouldn't be the best thing to test with.ThanksBobby
  3. Ok, so I guess I forgot to mention one minor detail. I'm talking about helicopters. But for fixed-wing, the same variable is the pitch_stability in the [flight_tuning] section is the same variable.So would anyone have any ideas how to fix this if we pretend we're talking about fixed-wing?ThanksBobby
  4. HiI want to be able to allow the pitch control sensitivity to correlate to the airspeed. I want it to be less stable at low speeds, and more stable at high speeds.Here is what I know so far. empty_weight_pitch_MOIlow_realism_stability_scaleThese two items in the aircraft.cfg seem to affect the stability. I thought that maybe a high MOI, and a low stability would have the desired effect, but it doesn't. I don't like that the vsi shoots from 0 to +-1000 ft/min just because I move the elevator an inch or so. Can you imagine if that happened in real life?!Anyone have any knowledge on this subject?ThanksBobby
  5. I was afraid you'd say that. I haven't decided if I should convert everything to ACE, or resize my bitmap. I've got about 15 gauges that will need it, and many of them are different sizes.Thanks for the help n4gix.
  6. HiThis may have been discussed before but I've never used x-plane. Is it true that you need multiple machines to run multiple displays. I run multiple displays now with fsx, but I only need one computer. I'd like to try x-plane, but not if I need more than one machine to have window views.ThanksBobby
  7. HiI know that in the ACE xml format you can use <SizeScale> to scale an image:<Element id="Element"> <FloatPosition>0.000,0.000</FloatPosition> <Visibility>1</Visibility> <SizeScale>0.5</SizeScale> <Image id="My_image.bmp" Name="My_image.bmp"> <Transparent>True</Transparent> </Image> </Element>I'm trying to use this in an older style xml gauge and it doesn't seem to be working. Anyone know what the key to solving this is, or should I convert my old gauge to the new style?Thanks for the helpBobby
  8. Thanks meshman. I see it in the selecet airport section.
  9. Is there a way I can use simconnect to open the flight sim menus, as opposed to using the mouse. For example, if I want to open the world->go to airports menu, is there a command for that? I see that there is a command to open up the world->map, but I'm wondering if you can open up all the menus with a command.ThanksBob
  10. Just curious if anyone has ever counted the exact number of airports in flight sim. I think the box says over 24,000. I know some programs read the airports from flight sim, so I thought maybe somebody knew the number.ThanksBob
  11. Thanks everyone. I was thinking that if I could call some macros that I have defined in my main gauge, I could add some stuff outside that gauge and not affect/change/add to the original file. I've gone ahead and added to my original file.Thanks
  12. HiDoes anyone know if you can call a macro defined in "This_Gauge.xml" from "That_Gauge.xml"?// ------------------------------------------------------------------------For example, I have<Gauge Name="This_Gauge" Version="1.0"><Macro Name="MyMacro">...</Macro>// ------------------------------------------------------------------------I would like to call MyMacro from "That_Gauge.xml"Is this possible?ThanksBobby
  13. HiDo the "NoDraw" and "Cover" Fail_Actions work in xml? I have an airspeed gauge that works correctly with the "freeze" and "zero" actions, but with NoDraw and Cover, the gauge still freezes. All I'm doing to test is change the word freeze to cover or NoDraw.Am I missing something?thanksbobby
  14. Hi,I had asked about this a few months ago in the simconnect forum with no responses. Maybe I'll get a reply or two in this forum. #1, am I correct in thinking that the cloud tops have a bug in them. If I set the tops to 5000 ft, the actuall tops are WAY higher. I'm talking about the default fsx advanced weather settings. They are broken, right?#2 - i know this is the wrong forum, but am i correct in thinking that you can't set the cloud tops in simconnect?I really hope I don't get scolded for asking #2thanksbob
  15. I've been playing around with the effects. I took the fx_firework1.fx and addedtouchdown=fx_firework1 to the c172 config file. So when the airplane lands I see a cool display of fireworks. But when I put this same line in the helicopter config file, no fireworks. So now it seems that this may need to be built into the actual aircraft model.Even adding landrotorwash=fx_firework1 to the r22 seems to do nothing.Does anyone have any advice about this?Thanks
  16. HiI fly the helicopters in fsx. When you hover over dirt, or are just light on the skids, the dirts actually kicks up. Does anyone one how I can increase this effect? My goal is to hover over snow and make the snow have a white-out effect. Is that a setting in a config file somewhere?Sometimes when I have a weird landing, there is a white-out effect, even when I'm on a paved runway. Thanks for any help
  17. Can anyone tell me what the range description of this variable is supposed to mean? 0-16k? Isn't an upside down question mark a spanish symbol? I never did well in that class.KEY_THROTTLE_SET THROTTLE1_SET [set throttle 1 exactly (0 ? 16383)]thanks
  18. Wow, the AXIS variables work. Thanks a lot. I was ready to give up. One more question. When I start the r22, as soon as I engage the clutch the engine quits. From here I ctrl+e to autostart. I read somewhere this was a sp2 bug. Is that correct? Also, is the autostart the correct procedure to get around this?Thanks again guys.Bobby
  19. I'm going to try my best to explain, but it may be hard to follow. I'm trying to control the r22 with the controls "GENERAL ENG PROPELLER LEVER POSITION:1" "GENERAL ENG THROTTLE LEVER POSITION:1"If you fly the b206, the PROPELLER LEVER is the throttle control. The THROTTLE LEVER is actually the collective control.But these don't seem to work correctly with the r22. #1By changing the PROPELLER LEVER (0-100%), I printf out both My_PropValue and FSX_PropValue. These two values are the same. This means, I send a value to flight sim, and it returns the same value to me. But the control doesn't affect the helicopter at all. The engine rpm and MAP stay the same.#2By changing the THROTTLE LEVER (0-100%), I printf both My_ThrottleValue and FSX_ThrottleValue. This is really strange. The returned fsx value does not change at all. But, the engine rpms change proportionally. Also, the Map gauge is flickering. It looks like My_ThrottleValue changes it, and then flight sim overwrites it. #3The default control settings is "Ctrl F1,2,3,4" for the propeller. "F1,2,3,4" for the Throttle. After manipulating both controls the readback from fsx indicates that they both control the "THROTTLE LEVER". Neither affect the "PROPELLER LEVER". Manipulating only one control, the "PROPELLER LEVER" can go between 0-50%. Manipulating both controls, it will go to 100% and fly.Everything works fine if you're flying the 206. Has anyone ever used simconnect to control the throttle and collective on the fsx r22 helicopter? It seems to me that simconnect doesn't function correctly with this helicopter.I understand if you have a difficult time following this post. It was difficult to write.Thanks bobby
  20. I happen to think rxp GNS430W/530W is one of the best flight sim add-ons to date. You get to fly with the actual garmin pc waas trainer in flight sim. That is 'top of the line' flight training for only a few dollars. I use 430W/530W in real aircraft, and rxp's is very close to the real thing. Not to mention all the other great products rxp has released over the years.I just think your statement was a little rude. Maybe I took it the wrong way. Jim, please don't take this the wrong way. I mean no offense.
  21. You can't set them!Anybody know how to fix this?
  22. Thanks for the input guys. I think I'll just make my program a .exe for now. I wanted to take the .dll route to make the program faster, but I think it'll be small enough that it won't really matter.thanksbobby
  23. HiI want to make an in-process dll like described in 'Beatle's Blog' http://beatlesblog.spaces.live.com/My only issue is, I think it would take forever to do this. Since it would be a dll, I can't compile myapp.dll while flight sim is running, correct? That means I'd have to shut down flight sim everytime I re-compile.Is there any way around this? I'm fairly new to dlls. Can I have an intermediate dll that starts with flight sim, that also tells myapp.dll to start/stop? I think that when fsx starts/stops it sends a dllstart/dllstop to run all its dlls.Am I making any sense? And if so, any ideas?Thanksbobby

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