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Can I reduce the view factor of cockpit w/o reducing view size of "the world"?

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I'd like to be able to see more instruments (other than only changing the eyepoint backwards) w/o reducing the magnifcation of the view outside the cockpit. If I hit "minus" while in 3D cockpit mode, everything gets smaller. I'd like only the cockpit itself to be viewed at less than 100% while keeping the outside world set at 100%.

I'd like to be able to see more instruments (other than only changing the eyepoint backwards) w/o reducing the magnifcation of the view outside the cockpit. If I hit "minus" while in 3D cockpit mode, everything gets smaller. I'd like only the cockpit itself to be viewed at less than 100% while keeping the outside world set at 100%.
No, and that's why I only fly with 2D cockpits myself, minimized down as much as possible on the screen. The 3D cockpit views in FSX just aren't realistic.

Gabe Keewaydin
 

Probably why trackIR is so popular. Also nice to have a big monitor and good eye sight helps

  • Author
Probably why trackIR is so popular. Also nice to have a big monitor and good eye sight helps
ah. I used Track IR or something similar while simming with my "kid" who also happens to be a Navy pilot too. LOL! I thought it was pretty cool (once it was set up correctly). I may just invest in one myself.

This is with Wide View Aspect enabled in FSX cfg. and .70 zoom on a 24" monitor.No issues for me here.

Jim Driscoll, MSI Raider GE76 12UHS-607 17.3" Gaming Laptop Computer - Blue Intel Core i9 12th Gen 12900HK 1.8GHz Processor; NVIDIA GeForce RTX 3080 Ti 16GB GDDR6; 64GB DDR5-4800 RAM; Dual M2 2TB Solid State Drives.Driving a Sony KD-50X75, and KDL-48R470B @ 4k 3724x2094,MSFS 2020, 30 FPS on Ultra Settings.

Jorg/Asobo: “Weather is a core part of our simulator, and we will strive to make it as accurate as possible.”Also Jorg/Asobo: “We are going to limit the weather API to rain intensity only.”


 

Blast from the past, UPS hasn't flown those old classic 747's in ages!

I'd like to be able to see more instruments (other than only changing the eyepoint backwards) w/o reducing the magnifcation of the view outside the cockpit. If I hit "minus" while in 3D cockpit mode, everything gets smaller. I'd like only the cockpit itself to be viewed at less than 100% while keeping the outside world set at 100%.
Yes you can, it's very easy! Just use String or Controll (I have a German keyboard so I'm not sure) + Enter to zoom out, and + Backspace to zoom in. You can also use Shift + Enter and Shift + Backspace to set your viewpoint up or down. Finally Controll+Space will reset everything to default.Hope this helps
  • Author
Yes you can, it's very easy! Just use String or Controll (I have a German keyboard so I'm not sure) + Enter to zoom out, and + Backspace to zoom in. You can also use Shift + Enter and Shift + Backspace to set your viewpoint up or down. Finally Controll+Space will reset everything to default.Hope this helps
Thanks, but I am familiar with using shift-enter, shift-backspace, ctrl-shift..etc to adjust EYEPOINT. What I'd also like to do though, is decrease zoom level of ONLY the cockpit, leaving the outside view at 100%.
This is with Wide View Aspect enabled in FSX cfg. and .70 zoom on a 24" monitor.No issues for me here.
I'm not familiar with "wide view aspect". Like I said I'm new to FSX and don't recall that parameter from when I used to tweak FS9. I'll google that and if i've got more questions, I'll be back! :)
  • Author
Thanks, but I am familiar with using shift-enter, shift-backspace, ctrl-shift..etc to adjust EYEPOINT. What I'd also like to do though, is decrease zoom level of ONLY the cockpit, leaving the outside view at 100%.I'm not familiar with "wide view aspect". Like I said I'm new to FSX and don't recall that parameter from when I used to tweak FS9. I'll google that and if i've got more questions, I'll be back! :)
Thanks for the WVA option. I switched the cfg file back and forth between FALSE and TRUE and ran FS in both 2D and 3D CP modes. There is a huge difference in the view of the 3D, and the 2D stays the same. Very cool on the 3D!

yes you can actually move your seat back without changing world. a bit different to the seat zoom fore and aft.open aircraft.cfg file of the plane.look for [views] section e.g.[Views]eyepoint= -3.95, -0.85, 1.9 //(feet) longitudinal, lateral, vertical distance from reference datumby changing the -3.95 to -4.10 you will move seat back without any other effect outside. Decrease in 0.10 increments and check until you find suitable option. Depending on the model you normally have quite a distance to go before you run into problem with seat starting to block view.same way you can adjust seat left and right and up an down by changing the appropriate numberin effect you change outside world distance also but that is 20cm related to 4km (it is negligent to outside world view)and 20 cm related to cockpit... (Huge difference) : just for those that will say this do not adjust outside perseption. yes it does but your eye will not see the difference relating to the outside world

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