July 1, 201114 yr I just built a new rig based on i7 2600k an a GTX 570.I set up the graphics settings with NVidia Inspector and I am pleased with the AA (Anti Aliasing). However, I am not satisfied with the AF (set at x16 with Clamp/High Quality and Tri-linear in FS9). The textures loop sharpness in the distance and look very blurry. I used mip map setting of 4 in FS9.I have tried letting FS9 control tha AA (with application controlled in Inspector). No better result.Is there something I am missing to recover reasonably sharp texture in the distance (like I had before with my GTS 250)?I am using these fs9.cfg settings:TERRAIN_TEXTURE_SIZE_EXP=8TERRAIN_USE_GRADIENT_MAP=1TERRAIN_EXTENDED_TEXTURES=1TERRAIN_DEFAULT_RADIUS=9.500000TERRAIN_EXTENDED_RADIUS=4.50000TERRAIN_EXTENDED_LEVELS=4ThanksPS: of course, I have browsed the forum and could not find a conclusion.Ghiom
July 2, 201114 yr There are several tweak guides available which include settings for terrain.Browse here:http://forum.avsim.n...ips-and-tricks/Maybe check these too<Graphics>TEXTURE_MAX_LOAD=1024<Display>TEXTURE_BANDWIDTH_MULT=400TEXTUREMAXLOAD=10 (May be an by FS2004 ignored setting)BTW: I have an GTX570 too with good graphics Location: Vleuten, The Netherlands, 17.3dme SPL 108.40 | Simulator: FS2024 System: AMD 7800X3D - Gigabyte X670 - RTX 4090 - 64GB DDR5 - 2 x 2TB SSD - 32" 1440p Display - Windows 11 Pro
July 2, 201114 yr Author There are several tweak guides available which include settings for terrain.Browse here:http://forum.avsim.n...ips-and-tricks/Maybe check these too<Graphics>TEXTURE_MAX_LOAD=1024<Display>TEXTURE_BANDWIDTH_MULT=400TEXTUREMAXLOAD=10 (May be an by FS2004 ignored setting)BTW: I have an GTX570 too with good graphicsThanksI know all these tweaks, I have been using them for 6 years.I thought the problem was more related to the driver and its settings?Ghiom
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