August 2, 201114 yr Hey everyone, First of all sorry if I'm posting this in the the wrong place, but I'm sure lots of you guys have a saitek yoke so maybe you can help me. I recently purchased a Saitek Pro Yoke along with the Combat Rudder Pedals to get ready for the NGX. Before the yoke I was playing on a XBOX Usb controller witch was working great but I wanted to up the realism with a yoke. My problem is that the yoke seems to be somewhat late, definitely later then the XBOX controller witch was pretty much down to the millisecond. Everything just feels "slippery" and delayed by a second or so. I know it's not a problem with the yoke because I ran test on it and it is down to the millisecond in the control panel with my inputs, but in FSX it's another story. I've tried changing the sensitivities and tryied sever different aircraft but nothing seams to help. I've searched everywhere and can't seam to find a single thing on it. Any suggestions? Thank you Aaron -Aaron
August 2, 201114 yr Did you try disabling the null zones? I never saw a point in them. Dmitriy Kotov If it is not IFR conditions it is not fun.
August 2, 201114 yr Author I have them set to about 5% right now. That's what it says in the manual, but it doesn't say anything about what they do or their purpose. I think I tried disabling them but still the same issue. I'll give it another go. -Aaron
August 2, 201114 yr hmmmm, you were not using the A321 that came with FSX were you? -Ryan Vince Quote from 911 magazine: "- ...RSR delivers unparallelled performance and stunning looks"
August 2, 201114 yr Author Nope. Some how though setting the sensitivity to 100 has solved the issue, witch is strange because it didn't earlier but it works great now. Now my virtual cockpit yoke is shaking all over the place now though, I'm guessing it's because I put the sensitivity up. I wonder if there's any way to fix this? -Aaron
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