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Chris Catalano

Center Eyepoint not correct with SP1

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Hi Everyone:Just installed SP1. Whenever I first load the aircraft and I am sitting on the runway, the center 2D view out the cockit is now looking stright down at the runway (probably at a 45 degree angle). I hit CTRL SPACEBAR to fix it and all looks normal down the runway center line. But anytime I look out to the side windows and then return to the center view again, the view is loking down again at about a 45 degree angle. I have to keep "resetting the eyepoint" every time I return to the center view. Is anyone else having this issue? It seems that something in the CFG has to be adjusted with the eyepoint settings. Any ideas?Thanks,Chris Catalano

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Why does it snow ??LMAO.gif
Because water changes into ice crystals when it's cold, and then it falls out of the sky. ;)

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Hi:Thanks for the input. I set the Wide View Aspect to TRUE, but while it fixed my issue, it only distorted the view to look more like a "fisheye lens". So I changed it back to FALSE and then just edited the FWRD DIR value to 0 (I later tried 3 also), and then it looked like what I always used to see. Now resetting the view works correctly again.Thanks again,Chris

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Hi:Thanks for the input. I set the Wide View Aspect to TRUE, but while it fixed my issue, it only distorted the view to look more like a "fisheye lens". So I changed it back to FALSE and then just edited the FWRD DIR value to 0 (I later tried 3 also), and then it looked like what I always used to see. Now resetting the view works correctly again.Thanks again,Chris
If you have a widescreen monitor, I think you should set it back to 'TRUE', and work with your zoom until you're comfortable. Just my opinion

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