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Shader Support in FSX

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Hi all,Just a quick bit of background. I am using an android 7" tab as extra screen space for my FSX install. Specifically, I am undocking the FMCDU window to the 7" tablet, effectivley making a 'Hardware, touch enabled FMC" The extra window (Tablet) does not appear in Displays.I have tried 2 programs, iDisplay (via USB) and Screenslider (WiFi) and iDisplay works better connected via USB. iDisplay is installed onto your tablet, as well as to Windows.This program works flawlessly with FS9. I run iDisplay, press connect to desktop and after connecting, run FS9 and undock the FMC to the tablet. Any input into the FMC registers immediatley with FS9.With FSX, If I start iDisplay, connect with desktop then run FSX, I get the message "The graphics card does not meet minimum requirements for shader support. This product requires a geForce3/Radeon8500 class or better graphics card. Flight Simulator will now exit." and FSX CTD.If I Run FSX first, then connect iDisplay, I get no error message. When I undock the FMC to the tablet, I just get a black screen, the size of the FMC. When i resize the FMC window on the tablet, its still a black screen, but the touch panel is live. (If you run the mouse over where the keys of the FMC are, it changes to a hand. So it looks like the FMC bitmap just wont display. Same thing happens when I drag say the throttle panel to the tablet.It would seem that this then is an FSX only issue and as the error message states, a GPU issue, as it works good in FS9. I am hoping that there may be a work around, to fool FSX. Maybe a FSX.cfg entry? Its such a shame, as if you have a cheap crappy android 7" tablet, you just scored yourself a budget touch enabled FMC.

Chris Morgan

Mr. Premier - This is a totally a hardware issue. It doesn't support the minimum requirement for Shaders!When you say -

It would seem that this then is an FSX only issue and as the error message states, a GPU issue, as it works good in FS9. I am hoping that there may be a work around, to fool FSX. Maybe a FSX.cfg entry?
- "an FSX Issue - yes - the raw programming of FSX includes code which talks to the GPU's built-in Shader mechanism, telling it how to render the shading that creates clouds, water, etc.. If it doesn't have a Shader mechanism - it can't be done.FS9 doesn't use shaders, and your experience tells us that.This is like a driver - and it's part of the very core of FSX - it's not something that an "entry in the fsx.cfg" can fix.http://en.wikipedia.org/wiki/Shader and http://msdn.microsoft.com/en-us/library/bb509626%28VS.85%29.aspx


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