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Premier

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Everything posted by Premier

  1. Hi there. I notice in MSFS that the converted FSX FAIB 747's "glow" after dark, and are very bright looking during the day. I was wondering if anyone knows where I can download the LM's for the FAIB 747 series so they will display properly in MSFS? Many thanks!
  2. Thanks for replying so quick. I will try real traffic demo just to see if that works :-) Thanks Chris
  3. Mmmm, I reinstalled Microsoft Visual C++ Redistributable for Visual Studio 2019, restarted PC and PSXSeecon and ADSB-Live but console still reveals "Failed to connect to PSXT on 127.0.0.0 (Is PSXT running?)" PSXT is running as it says connected to MSFS but the left side is RED in the data providor
  4. Thanks Noels7, Ill check this out when I get home. I did install Microsoft Visual C++ Redistributable for Visual Studio 2015 this morning and still got the same error after restart, so Ill try 2019 tonight. Cheers Chris
  5. Hi there. I'm new to ADSB-Live and am running MSFS2020. I have the latest ADSB-Live installed and PSXSeecon 22.2 is connected to my sim OK. I am getting the message "Failed to connect to PSXT on 127.0.0.0 (Is PSXT running?)" so maybe some config still needed for me :-) Many thanks Win 10 x64, latest MSFS2020 updated. Thanks Chris
  6. Happy 21st HJG! You have served the FS Community well, and I sincerely thank you!
  7. OK, thanks again Alex, that should fix it :-) Such a fabulous program!
  8. Hi Alex and thanks very much for the super quick response! I did find the buttons on the toolbar that stops the colours changing. Sadly my eyes are not the best and I find it hard to distinguish whether the button is on or off. Perhaps moving forward, you could add a small coloured square band around the button that appears when its depressed/on and no colored band surrounding the button when its off. I have turned all the buttons off now, and as you suggest, it does remove all the airspaces, but on restart of LNM, a few airspace buttons are on again. Can you save the GUI so it starts with the settings you last used? Thanks Chris
  9. Hello there, very new to LNM and love it so far! I just had a couple of questions if I may I notice that when I quit MSFS2020, as you would expect, LNM stays on your last location. If I restart the sim, and go to a different location, LNM dosnt reflect the new location, The only way I can get it to reload with the new location is to quit LNM and then re-launch it. Is this the proceedure? I also use the Google Sat maps but notice when I zoom out, the colouring is normal (ie, blue ocean/Green lands, but when I zoom back in again, the whole map turns purple/red. Is there a default setting to stop it doing this, and to update FS Map on sim restart? Many thanks! Chris Pic 1 and 2
  10. Thanks ColonelX, yes I feared that may be the case. I am going to back up my Camera.cfg and see if I can sub one of the other (not wanted) views for the 2 I want. I'd say thats very possible, but its just a case of seeing how they structure the camera.cfg file. Thx for your quick reply! It's probably the 2 entries below, I'd suspect, being named Porthole 01 and Porthole02 [CAMERADEFINITION.31] Title ="FixedOnPlane_Porthole01" Guid ="{3196F576-0B43-46C5-B683-2089682FC7E7}" Description ="" Origin ="Center" MomentumEffect =1 SnapPbhAdjust ="Swivel" SnapPbhReturn =0 PanPbhAdjust ="Swivel" PanPbhReturn =0 Track ="None" ShowAxis ="NO" AllowZoom =1 InitialZoom =0.35 SmoothZoomTime =2 ZoomPanScalar =1 ShowWeather =1 XyzAdjust =1 ShowLensFlare =0 Category ="FixedOnPlane" SubCategory ="FixedOnPlaneIntern" SubCategoryItem ="None" PitchPanRate =20 HeadingPanRate =60 InitialXyz = -1.72, 2, -8.02 InitialPbh = -5, 0, -61.999996 NodesToHide ="" ClipMode ="Normal" BoundingBoxRadius =0.1 UITitle="TT:GAME.PANEL_CAMERA_FIXEDONPLANE_13" TargetCategory="None" CycleHidden=0 CycleHideRadius=0 ShowPanel=0 InstancedBased=0 NoSortTitle=0 Transition=0 PanAcceleratorTime=5 XYZRate=0.25 XYZAcceleratorTime=0 [CAMERADEFINITION.32] Title ="FixedOnPlane_Porthole02" Guid ="{880D6889-4223-4A42-917A-AC5CC177C0FC}" Description ="" Origin ="Center" MomentumEffect =1 SnapPbhAdjust ="Swivel" SnapPbhReturn =0 PanPbhAdjust ="Swivel" PanPbhReturn =0 Track ="None" ShowAxis ="NO" AllowZoom =1 InitialZoom =0.35 SmoothZoomTime =2 ZoomPanScalar =1 ShowWeather =1 XyzAdjust =1 ShowLensFlare =0 Category ="FixedOnPlane" SubCategory ="FixedOnPlaneIntern" SubCategoryItem ="None" PitchPanRate =20 HeadingPanRate =60 InitialXyz = 1.7, 2, 0.6 InitialPbh = -5, 0, 60 NodesToHide ="" ClipMode ="Normal" BoundingBoxRadius =0.1 UITitle="TT:GAME.PANEL_CAMERA_FIXEDONPLANE_14" TargetCategory="None" CycleHidden=0 CycleHideRadius=0 ShowPanel=0 InstancedBased=0 NoSortTitle=0 Transition=0 PanAcceleratorTime=5 XYZRate=0.25 XYZAcceleratorTime=0
  11. Would anyone know if the 2 passenger views be assigned to buttons on the joystick for the A320?. Its listed as Fixed camera 12 and 13 under showcase from the drop down toolbar, but there is no option for these 2 under fixed camera or external camera in the controller setup? The only way I can see it being done is to swap views in the Camera.cfg file, but I dont know which views are what🥺 Thanks Chris
  12. OK Thanks Simbol....still all looks great at night ! 🙂
  13. Hi Simbol, I am using UTL, and I was doing some spotting at YPPH. during the evening. I notice that the QFA332 had a taxi light lighting its way, but the aircraft behind it, a QF 738W had no taxi light. All nav lights were working on both aircraft, as were the strobes. Does AI Lights reborn turn on the landing lights when the aircraft are lined up for T/O as I noticed none of the two aircraft had landing lights Many thanks Chris Morgan
  14. Thank you Mr Simbol for a truly magnificent FREEWARE application. It has made such a difference to my P3Dv4.4 airport scenery! Am very much looking forward to buying the professional edition. I had just a simple question. I am using UTL, and going to the UTL aircraft (say 738 folder) /aircraft.cfg, under the lights section it is showing as fx_strobe. Is this file somehow pointing to the fx_strobe effect file in the folder "X"/Program Files/AI Lights reborn free Edition/AI light Effects? or is it pointing to the fx_strobe in P3D/Effects folder? I notice there is no fx_FAIB_737/8 effect file in the folder "X"/Program Files/AI Lights reborn free Edition/AI light Effects. Is the effect file fx_strobe a generic one for all 73* Many thanks! Chris Morgan
  15. Looks fantastic to me. As long as they keep keyboard/Joystick commands as per FSX and its not like the dismal MS Flight, I'd likely buy in. The only other issue is Im not buying all my addons again, so it will want to have accurately rendered aircraft out of the box, with nav systems all working etc
  16. Its OK Now, its sorted itself out somehow and now appears to be saving the last view in the LH Monitor Cheers Chris
  17. Hello there I have saved a flight with chaseplane running. Its just a pilot view on the main central monitor. I have a monitor that is to the physical left of the main monitor. I have opened new view/aircraft/left wing/undocked and dragged that window to the LH monitor. I then save the flight. On the next load of that saved flight, P3d loads the 2 saved windows (Flightdeck in centre monitor) but the LH monoitor displats a zoomed out VC, not the wing view I had saved. Listed under Views. in the P3D menu drop down, is ONBOARD (Chaseplane) View 00 and where the wing view is supposed to be is ONBOARD (Chaseplane) view 01 Was wondering if its possible to find the ONBOARD (Chaseplane) view 01 entry in the cfg and replace it with Left Overwing-View 01, which is my chosen wing view, as it's usually a permanent view I fly with all the time (Behind wing in LH monitor, ie) Many thanks!
  18. Thanks for your reply Glenn_C. I will follow these instructions and see if I can get rid of them! Thanks Chris
  19. I have downloaded the overlay editor and was wondering if there is a tutorial avail on how to delete the static aircraft that wont dissappear even when "show parked aircraft" is unchecked in XP11 I am referring to the file YPPH_Scenery_Package avail from X-Plane website If I dont use the above scenery package and just use the default Global airports YPPH, the static aircraft still remain even when "show parked aircraft" is unchecked in XP11 Cheers Chris
  20. Hello there, I have CP installed on P3Dv4.2 with a 2 monitor PC, a 21:9 for the flight deck and a 16:9 to the left of it that always displays the L/H wing view and any other GUI I have running in P3D.. I can save a flight in this situation using the additional "native in sim" views provided in the Camera def for the aircraft, but the Wing View is not to my liking. I have set up a CP wing view that is perfect for me, but there is no option to undock the window and have that view on the LH Monitor My question is does Chaseplane write the Camera co-ordinates for each view you have created in CP in a file somewhere on the PC?, If so I can hopefully just copy the co-ordinates of my CP created wing view and overwrite the existing native wing view that is in the Camera Definitions for that particular aircraft. That way I can save the scenario with the preferred wing view already opened on the LH monitor Many thanks, Chris
  21. Thanks Simbol for your reply, looking fwd to the pro edition :-) Cheers Chris
  22. Thanks Simbol for your speedy reply. It seems a lot of my AI aircraft are using (for the strobes) fx_strobe and other generic fx_navwhi, fx_beacon effects etc. These modified files have also been included in your package, I assume to cater to "All" AI aircraft? I see there is FAIB_* effects as well for FAIB specific models. The reason I ask is I have FAIB models in my FTX AI package, but in the lights section, the effects are not being referenced to the FAIB specific effects in your package, only to the generic fx_strobe and other generic fx_navwhi, fx_beacon effects Do I need to point these FAIB aircraft (in my package) to your FAIB effects? Are FAIB aircraft models different in some way? Thanks Chris
  23. Hi Simbol. Firstly thanks for a fantastic freeware package. The improvements are dramatic, loving the reflections on the ground and A/C from the strobes on some aircraft. I dont have a full AI package (like UT2, MT etc) installed yet, but am using the FTX AI package, which is aircraft that service AU Basically and includes a lot of models and liveries When I installed the FTX package, I didnt want all the AI aircraft in /Simobjects/Airplanes, so I created a folder in Airplanes called FTX AI Aircaft (Certified for p3Dv4) and they are all in there (Simobjects/Airplanes/FTX AI Aircraft). I added them to the simobject.cfg file and they all show up great in traffic. Can I assume that the FSReborn effects will be applied to the AI aircraft in that folder (Simobjects/Airplanes/FTX AI Aircraft) or should I move the whole AI folder to P3Dv4.2 addons? I did a default install of FSReborn AI package, under C:\Program Files, and I see all the fx files there as well as the Texture folder within, but I also note that those textures also got copied to the default P3D4.2 Effects folder (I didn't touch that folder or overwrite anything, LoL) Is there supposed to be duplication? My last question is I notice that the 737 series sports double "airbus" strobes. When I go to the 737-800 in FTX AI Aircraft, I see below: light.2 = 2, -20.422, -55.712, 4.857, fx_strobe light.3 = 2, -20.422, 55.712, 4.857, fx_strobe light.4 = 1, -5.242, 0, -4.21, fx_beacon light.5 = 1, 1.10, 0, 9.567, fx_beacon light.6 = 3, -26.315, 55.062, 4.698, fx_navwhi light.7 = 3, -26.315, -55.062, 4.698, fx_navwhi light.8 = 2, -69.309, 0, 7.650, fx_strobe It appears that most of the aircraft in the FTX AI folder (FAIB aircraft included) are not referencing your effect package on my install I can of course manually change them all, but wanted to know if one of your effects is a single pulse strobe, so it can be applied to Boeings (for example can I use the file "fx_FAIB_7673_strobe" for the 737 wing strobes? Thanks once again for your work, will look at upgrading to the pro version if I can get this sorted out Many thanks, Cheers Chris Perth, Western Australia
  24. Thanks chaps, I got it sorted now. When I looked at the Autolaunch panel it appeared that the P3Dv4 icon was enabled from the angle of the monitor I have the GUI on, so to get around it, I set it up in FSUIPC. When I revisited the autolaunch panel, I freshly clicked on P3Dv4 just as a test, and sure enough as you mentioned planenut, it now runs with P3Dv4. It just wasnt enabled in the Autolaunch Panel, despite looking like it was. Sorry about that 😞
  25. Hi there. I have Chaseplane set to start up with P3dV4.2 through [Programs] in FSUIPC . I tend to fly only 1 or 2 different aircraft, have my cameras all set up, so was wondering if its possible to start chaseplane minimised, as each time I start P3D I have to minimise it manually, and would be useful if it started up minimised Thanks Chris
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