February 6, 201214 yr Hi All,I'm trying to decide whether to go for 3x24" or 1x27" monitor(s) for my new rig (specs in my signature). It's not just an FSX machine, but I do want to try to get the best out of FSX. I'm currently setting it up and testing on a 1920x1080 TV. I'm going to overclock a bit more (hopefully to 4.8MHz). It's all working OK with pretty much everything maxed at this resolution.What I'm trying to find out, and I have searched around a fair bit to try to get an answer to this, is if anyone has got a similar spec and has gone from 1 screen to 3 screens using Nvidia Surround at this resolution (and nothing else changed), what were your framerates like before and after - or if anyone is running with 3 screens using Nvidia Surround is there any chance you could do a couple of quick FPS checks (somewhere with a high rate and somewhere with a low rate) at 5760x1080 or 5760x1200 and then the same (or similar) test at 1920x1080 or 1920x1200?I'd like to go the three monitors route for maximum immersion but with the settings I'd like to run at, there's not much margin in my framerates! There seem to be quite a few people using Eyefinity and TH2G, but what I really want to know is how well it works with Nvidia Surround.Thanks in advance!!Ed. Edited February 6, 201214 yr by ed_mcgough Corsair Graphite Black 600T | Asus P8Z68-V PRO/GEN3 | Core i7 2700k @ 4.8GHz | Corsair H100 CPU Cooler | 16Gb G.Skill DDR3 1600MHz | 240Gb OCZ Vertex III Max IOPS | 2 x 1Tb WD Caviar Black in RAID1 | 2 x Gainward 3Gb GTX580 in SLI | Windows 7 Home Premium | TrackIR 5 | Saitek Yoke & Pedals | FSX | All ORBX Scenery | PMDG NGX | Active Sky 2012 | REX Essential
February 6, 201214 yr The answers you will get will depend on wheter the CPU or the GPU is the bottelenck with 1 vs. 3 screens. Scenery sliders will affect the CPU load and pixel count and AA will affect the GPU load.And as we all have different combinations of these items, the answers will be all over the place.In theory at least there is no difference between TH2Go and nVida Surround: In both cases the 3 monitors are amalgamated into a single large image the GPU processes, except that there is a fraction more work for the GPU in the Surround case as it needs to do the (rather simple) task performed by the TH2Go in the former case.Cheers,- jahman. Edited February 6, 201214 yr by jahman
February 7, 201214 yr Commercial Member Hi Ed, I just did some testing of Eyefinity in a set up similar to your wishes. I tested Eyefinity with three 27" displays at 1920x1080 using an AMD 6970. I would have tried it with Surround but, as you probably know, you need two Nvidia cards to run three displays with Surround. As a side note, I did buy a second 580 to try it only to discover you need the same amount of RAM on each card for Surround to work. I had one card at 1.5GB and the 2nd card at 3GB. So I didn't want to go in deeper so went to test with Eyefinity but I think the results would be comparable.True, you do get an immersion having the scene expand to the corner of your vision, that I liked. Issue for me FSX does not "stretch" to those corner monitors like today's games. It really just increases the overall size of the game ie: 4x3 (hope I am making sense), so you need to zoom out as far as you can in VC (or perhaps 2D), else the cockpit will be very large... I mean non-usable large. Even zooming out all the way I could not see the entire front of the cockpit like you can using one screen. So I tried using TrackIR, and I tried setting up different new eyepoints (camera views) as well. If I moved back to what would be a nice viewpoint I would literally be behind the pilot's seat and would block my entire view!FPS took a hit as would be expected. Actually I was impressed how well the 6970 held up. But I am pumping voltage thru my CPU at 4.8Ghz. So yo need to have a beefy setup to maximize frames. In general, with sliders maxed right, Traffic at 50%, clouds up to 100Km away, I normally pull up to 30FPS (high 20's) in busy areas. Three displays knocked that down to teens and low 20's. I am sure it would drop even more in heavily conjested areas. So it will boil down to do you prefer the wrap-around experience more than the highest settings or the other way around, as you cannot have both. I have decided to return to the single display for FSX. In the right situation wrap-arounds can be awesome, say you have a full-blown cockpit with lots of hardware so you do not need the cockpit on the screen, just the scenery. But I like being inside VC cockpits despite having lot's of hardware. I may use Eyefinity for other games but I haven't ever tried one ( I do have a free copy of Dirt3 I got as a promotion). Overall, I am very happy with my one 27" for FSX and use the other two on the sides for other purposes. I see others even using 30" up to 42" single displays but that would not fit in my design. One thing to think about, is at 27" or larger you may think of going with a higher resolution than 1080. If I look too hard I can see the individual pixels on my 27". But if I went with a higher res, it would require three for me and with the higher-end displays you are looking at $1200 a pop! $3,600 for three displays for me was just a tad too extreme for me. But I am happy with my decision and my set-up.Hope that helps,Clutch Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
February 7, 201214 yr Clutch, you need to change the FOV..http://widescreengam...or-anti-stretchI read somewhere that you can adjust the VC view with Ezdok, there are many solutions, enjoy! Edited February 7, 201214 yr by Tor
February 8, 201214 yr I get about a 7-10 FPS drop when I go from one to three screens. I think part of this is moving from one GPU to two GPU's, so if you run Eyefinity, you may not see as much of a drop.
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