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Networked AS 2012 - Am I doing anything wrong?

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Hi guys,Just bought AS 2012 a few days back and had it running on my FSX PC. However, I noticed a huge lost in frame rates 30FPS to about 10FPS average. Side question, anyone had a problem with this? I'm using 2048x2048 on 3D cloud, the rest are on highest setting.Anyway, back to topic. So today I tried installing AS onto another PC that I had on the same network so that it can help reduce the load on my FSX PC. Installation went successfully and selection of folders was smooth too. However when AS started, I do notice that anything below the 'Help' button, where there was supposed to be the 'Start FSX' button and the rest were missing. Thinking it might be caused by the networked mode, I installed the graphics and hop on to FSX on my machine. Again I noted that the weather isn't set to 'User-defined weather' like when it was opened using the 'Start FSX' button of AS on my FSX PC. Finally, I ran FSX and realised that the weather was just the default clear skies weather of FSX. The XGauge however worked and is the same as the Map that showed up on my non-FSX PC. So is there something I did wrong which prevented the weather from loading in FSX correctly??Any help is appreciated.Thanks in advance.

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Before buying AS2012 I would like to ask 2 questions :Is it possible to have AS2012 installed on a client and also use wheather dependent textures on the server ?And if so how ?


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Bumping up , because I still would like to know the answer to my questions...


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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Gerard,

 

AS2012 will transfer the textures over network from the client. Alternative that I use is for AS2012 to generate weather based graphic snapshots which are stored on the fsx server. Then once the flightplan is processed use the option dialog to install snapshot graphics.

 

I'm sure there may be other options.

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Did you install the simconnect.msi on the client? You have to configure the ini+xml files mentioned in the documentation.

 

Edward Smeets

 

 

An update of AS2012 resolved the problem of disappearing a part of your screen. Look here on the forum for the update.Here it is.

 

 

 

http://dreamcatcher.hifisim.com/ActiveSky2012_Update_B4448.zip

 

 

 

Active Sky 2012

Revision Log

 

SP1

 

B4448

 

- Fixed problem related to Cirrus handling that could result in excessive cloud clearing/shifting as well as temperature and pressure depiction issues

- Fixed problem where an Airport (vs. weather station) would fail to bring up proper interpolation station information in the Wx Report screen

- Fixed problem with certain Sky Night textures that would cause an unwanted bright area of sky in some cases

- XGauge: Made MET and DST textual weather information background color darker and more opaque for easier readability with brighter background colors (XGauge must be updated by running XGauge Installation Wizard’s file copy and access check)

- Changed Airplane Icon in Map/XGauge view for better visibility

- Fixed problem in Wx Edit screen where entering fractional visibility in the METAR string, parsing and then applying would result in an unhandled exception

- Added support for fractional visibility entry (i.e. 0.25 or ¼) in the Visibility text field of the Wx Edit screen

- Fixed problem where right-clicking the MAP screen with no flight plan loaded would result in an unhandled exception (now an informational message is shown asking the user to first load a plan with departure and destination specified before adding waypoints)

- Corrected Latitude/Longitude/Elevation of FALE station in the default-supplied database

- Fixed problem with Cirrus_Overcast03 texture being improperly handled when creating or installing Snapshots in some cases

- Fixed problem with Cirrus_Overcast03 texture failing to properly build in some cases which may result in black/gray rectangles being depicted instead of proper cirrus cloud sprites

- Fixed problem with cirrus texture handling when used with Turkish language settings which would result in black/gray sky or rectangles

- Fixed problem where certain water textures may fail to copy/install in some cases

- Fixed problem where machine code generation could fail in some isolated cases causing unnecessary reactivations on a single system

- Various documentation edits to further explain or better clarify certain elements

- Fixed problem in Wx Edit screen where deleting the only cloud layer or last cloud layer could result in an unhandled exception

- Improved DWC very high-altitude aloft temperature handling (between 50K and 90k ft) to avoid unrealistically-low temperatures

- Fixed UI Screen Size problem that affected some users, causing the UI to be “cut off” and partially inaccessible

- Changed handling of upgrade verification check to properly allow product name of ASE or ASA during ASE/ASA upgrades (previously ASE must have been chosen regardless of ASE/ASA product being upgraded from)

- Fixed problem with interpolation of pressure in some areas (mainly near north or south pole) which could result in lower than expected pressure and resulting in higher than expected indicated altitudes (thus resulting in lower altitudes flown using standard 29.92/1013 Kollsman setting for high altitude flight)

- Changed handling of DWC depiction processes in order to eliminate problematic condition where the area around the aircraft might depict a clear-cloud scenario when surrounding (and reported) conditions include clouds

- Fixed interpolation issue with surface winds which could result in far-away stations having too much influence with wind direction/speed in some cases

- Fixed location of DAUO station in distribution data (must be updated from server or manually added via edit stations to affect existing installation)

- Added Airport/Data station ESNZ in local data for new distributions (must be updated from server or manually added via edit stations to affect existing installation)

- Added automatic warning and de-selection of confliction option when ATC Wind Lock and Suppress on Ground options are both enabled (which would prevent proper wind updates and ATC lock operation)

- Fixed problem with rain/precipitation not properly depicting below 0ft MSL

- Enhanced behavior of voice ATIS/flightwatch so that duplicate Inches/MB reports in some METARS default to Inches instead of QNH during voice readbacks

Changed handling of manual refresh or wx edit “Apply” or Drag and Drop so that the depiction process is reset and will immediately depict the requested/reported cloud conditions regardless of settings such as “Prevent Cloud Redraws”, which previously prevented visual cloud updates in DWC mode

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