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yoke/joystick null space

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Greetings...I have a question regarding the dead space I have when using FSX.With different controllers I have used, I always have a very large null zone/dead space at the endsof both the elevator and aileron axis.I would say that on my new saitek cessna yoke which has 180 degree radius, only about 100-120 degrees (just estimating) are actually usable.When I fly FS9, which is what I use normally, the dead space is only 5 percent maybe, which sounds O.K. to me.I am wondering is this a flaw in FSX or something with my settings?I couldn't find anything in the search.I know a lot of people use FSUIPC, but I'm not interested in getting it.Thanks a lot for reading!KC.

Athlon X3 450 3.2Ghz, 4GB 7-7-7-24 RAM, ATI 5750 1GB video card, Win 7 64

  • 2 weeks later...

Hi fsnl,There's nothing you can do about it. The standard pots normally rotate 270 or 300 degrees, that's not what you've got, but the prrinciple is the same. The yoke may rotate 180 degrees, but it's apparently only active over 100 to 120 degrees in your case. Once you run out of that active area, there's no change in resistance and so no reaction in the sim. If the yoke only rotated 100 degrees or so it would be active over full rotation, but if the physical rotation is greater than the electrical rotation, once your out of the active zone nothing is going to happen. You just end up with those large endzones. It makes it cheaper to manufacture since they don't have to get the pot rotation precisely aligned with the physical rotation.Anyway, calibration, FSUIPC, whatever, won't fix it. The only thing that could be done would be to put stops at 1he end of whatever rotation you've got so it didn't run off the end of the active region or get a pot with a wider active region that would cover physical rotation, but the pots are usually made with a special silk screen and unless you want to pay the setup and buy a couple of thousand of the things, most of the pot manufacturers won't even talk to you.Not much help, but maybe less hair-pulling...Best regards,- BobThe StickWorkshttp://www.stickworks.com

Edited by Bob Church

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