April 7, 200422 yr You will loose autogen bridges, not those that are scenery objects.Best,sg [email protected] | 32gb RAM | EVGA GTX1080 8gb | Mostly P3Dv5 (also IL2:BoX, DCS, XP11)
April 7, 200422 yr Author It's easy to keep the bridges while deleting the other objects. First, set TERRAIN_USE_VECTOR_OBJECTS back to 1.Then, open the terrain.cfg file (fs9 folder) in notepad, scroll to about two thirds down and you should see the various vector objects, for example:[Texture.1213] // railroad bridgesType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=12Just delete the sections you don't want from the file. ie. if you don't want railroad bridges, you would delete all 6 lines. I chose to keep all bridges and utility lines but I deleted everything else. The utility lines have a slight impact on the performance but nowhere near the 25-50% drop caused by having all vector objects displayed.If you know XML (it's pretty easy to learn), you can also do this for default.xml objects by deleting individual objects from the default.xml file using Notepad. However, I've found that for it to make any real difference to the performance, you need to delete a lot of objects. -
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