April 9, 201214 yr Hi If you haven't heard already, thought I'd announced this great news - this quote from Eagle Dynamics, producers of the DCS series: Later in 2012, The Fighter Collection and Eagle Dynamics will transition the DCS series to a core-based system. What do we mean by a core-based system? This means that the main DCS engine that includes the GUI interface will serve as the core that content modules plug into it. Such content could include vehicles, maps, campaigns, etc. This will allow purchased DCS content to be accessed through a single DCS core hub. Not only will this allow previous and future DCS aircraft to be fully integrated, but it will also allow 3rd party content to be easily integrated into the DCS series. Source: TFC/ED Newsletter, April 2012 This effectively means a simulator platform, instead of study sim. Nice that 3rd party stuff will be allowed! Jason D, using P3Dv5 and DCS Intel Core i9-9900K @ 3.6GHz, nVidia GeForce RTX 2070 SUPER, 32GB RAM, Oculus Rift S
April 9, 201214 yr Figured they'd do that at some point, there are a few specialist sims which could do so actually, Condor and Silent Wings for example. Could be the start of something big for anyone who gets it right. Al Alan Bradbury Check out my youtube flight sim videos: Here
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