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Thanks for all your replys! In order to only get the MOAS to show I set the AirspaceObjectLayerDetail variable to 0x001000 (the hexadecimal for 14 which is MOA) however still no luck with the color so I think we may be right in saying its hard wired

 

-Matt

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Thanks for all your replys! In order to only get the MOAS to show I set the AirspaceObjectLayerDetail variable to 0x001000 (the hexadecimal for 14 which is MOA)

 

I think you mean ObjectDetailLayerAirspaces and 0x4000.

 

You can change the color of the airspace(s) using ColorLayerAirspaces, specifically, it appears you can make them darker (which is a clue) but I don't know how to get it to be white, that is, lighter. If black is any better for you, that's easy to do. 0X000000 for ColorLayerAirspaces. But not the greatest choice if the gauge background is also black.

 

Bob

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I use this code on a navyblue (sea), black (land) background:

You need a "dimmer"

Intensity from black to green; not ideal, but...

 

<ColorLayerAirspaces>(L:yours,number) 0x7F + 0x100 * </ColorLayerAirspaces>

<Click Kind="LeftSingle+RightSingle" Repeat="Yes">
(M:Event) 'LeftSingle' scmp 0 == if{ (L:yours,number) 5 - -50 max (>L:yours,number) }
(M:Event) 'RightSingle' scmp 0 == if{ (L:yours,number) 5 + 125 min (>L:yours,number) }
</Click>

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