July 13, 201213 yr I installed US city Las Vegas on top of Megascenery Las Vegas and yet almost every single building on the stip has a duplicate building. I suspect its Megascenery buildings that still pops up inspite of US city LV sitting on top. Anyone know which BGL in Megascenery I need to remove? Or is there something else I can do to remove these intrusion? when building a scenery, don't they take over a particular area completely and bury whatever is underneath it? Manny Manny Beta tester for SIMStarter
July 13, 201213 yr Commercial Member You might just have to move it above the megascenery layer in the scenery library. Edited July 13, 201213 yr by Daveo Regards, Dave Opper HiFi Support Manager
July 13, 201213 yr It says something about this in the manual for the sceneries. Sent from my GT-P1000 using Tapatalk 2
July 13, 201213 yr Author Hi Guys.. I renamed the BGLs as per the manual.. That did not solve it. I unchecked MEga scenery and the FSDT LV aiport and it still does not remove it. I then uncheck Las Vegas from FSX default and that did not solve it either. H,mmmmm... "> Its clashing with FSX/Acceleration default LAs Vegas Manny Beta tester for SIMStarter
July 13, 201213 yr Author OK..There was this "Activiation" window hidden behind my other open windows. I have never seen this activiate thing before from Aerosoft.. so After I activiated the dbl buildings problem was solved. But the thing is, the build textures seem to be so poor. Worse than then what I had before City Las vegas.. Am I screwing up somewhere again? or are the buildings like this only Mandalat=y building? Not right Manny Beta tester for SIMStarter
July 13, 201213 yr Author OK,, I understand that poor quality is the quality of Aerosofts US Cities Las Vegas. Its worse than default..so I had to unclick it. Its a wash! IF you have megascyery Las Vegas, IMO, Don't get US Citities Las Vegas ..it doesn't add anything... it makes it worse. Manny Beta tester for SIMStarter
Create an account or sign in to comment