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Help - My world is collapsing in

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I recently downloaded some airport scenery (PHX, SEA, SFO) and found that the surrounding city areas have turned into gray blocks. The other areas are OK.. but the city/urban areas have no detail and are just gray slabs. Can anyone point me in the right direction to fix this mess I've created. BTW... the airports look great... the cities around them have just been nuked.Thanks in advance.Chris

First try disabling the new scenery in the scenery manager then see if the cities are back to normal. Many sceneries have an exclude bgl file which in your case one or more could have too wide an area of coverage. Can't see how the author(s) would make a mistake, however it might be that the scenery was written for a different version of FS. If you can find the exclude bgl files it might be interesting to see what happens if you remove one or more from the folder(s). It might also be possible to replace them with manually written exclude lines (these would be placed in the scenery.cfg file as only bgl files should be put in scenery folders) but that requires knowledge of the exclude methods. There is information in the readme for FS2000 about exclude and flatten commands, that is where I learnt this from. It is no easy task however to set up a scenery differently to how a designer intended, and it may be worthwhile asking the designer for advice. All the above assumes that there is a problem with an exclude function, it could also be something else causing it, in that case I wouldn't know how to investigate further.

  • 8 months later...

Hello rwdriver. I to have this problem in a nunber of different areas. Please exuse me for using this post to get an answer. I have just posted a detailed outline of my simular problem. If someone knows the answer could you do a search for(chik) and post the answer in the reply. Thanks. rw, If somone posts a reply on my post I will surely return the favour.thanks again (chik)

W10 Pro,   Maximus XI Hero Z390,   [email protected], Air,   1000 Watt PSU,   G.SKILL RipJaw-V 32GB,   2-RTX2080-Ti's,   Samsung 970 PRO 512GB,   Couple More SSD's,    2-Vast Curved 3440X1440,    2-Asus 27" flats,                 .......Everything MAXED!

Hello Chris,You seem to have a texture problem.I do not know what scenery package is causing your problem, nor would I have them anyway, as I do not fly in those areas.But, generally, here is how it works:Custom (photo-real) scenery is made from aerial images. There is a bgl that calls the specific custom ground textures. If you have installed the bgl, but not the custom textures, then only gray squares are displayed on the ground.So, you have two options: - make sure that the custom ground textures are installed in the texture subfolder accompanying the bgl, or; - remove the bgl to make the default ground re-appear.By the way, an exclude problem is definitely out of the question. Excludes cannot eliminate ground textures.Best regards.Luis

do.png Hot, humid Caribbean paradise!

Yeah.... I have this problem with KSNA addon Scenery. I had to uncheck it in the Scenery Library and go back to the default. John Wayne Airport (KSNA) looked like a block of grey ice as I tried to land on runway 19.

You might also check the scenery's "textures" folder and see if the textures are in there. On some scenery I found that the textures don't work from the "textures" folder in the scenery. If you move them over to the "textures" folder in the main Flight Simulator 9 directory they will show up on the scenery. Just make sure they don't overwrite anything in that folder.

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