July 13, 200421 yr Hi,I Reininstalled fs9,also the add-ons the planes and i tuned everything.But i still have the slow loading ground texture with the white square's ,grrrrr.Now i know that there is a way to take it away by editing my fs9.cfg file but i forgot how???BTW i did all the other editing stuff in the fs9.cfg file so its only the slow loading ground texture with the white square'sPlease can some one help me or advise me??!!!I would really appreciate itBest rgrds wes
July 13, 200421 yr I see at the flightsim forum you got your answer somewhere else.I have the same problem.What's the solution?Thanks,Ron Bring back Chief Illiniwek!University of Illinois.
July 13, 200421 yr Commercial Member Hi, fs9.cfg under display: Increase TEXTURE_BANDWIDTH_MULT=40 to higher value, 100, 300, 400 etc.In your bios, you agp aperture should be set at 64MB or 128MB, do not exceed this. Kind RegardsChris Willis
July 14, 200421 yr Hi,I got a solution at atcbox.com.Open your fs9.cfg file, and modify the following lines: TERRAIN_DEFAULT_RADIUS=9.500000 TERRAIN_EXTENDED_RADIUS=4.50000 Thats it!Best rgrdsWes
July 14, 200421 yr Commercial Member Hi,These setting above have nothing to do the white square's, the white square appears because your video cards take time to load the texture, and to improve that's, the line is TEXTURE_BANDWIDTH_MULT=Fs9.cfg under: (DISPLAY)TEXTURE_BANDWIDTH_MULT=40 <------------ to a higher value ex: 400This setting controls the rate at which textures get transferred to the video hardware. Higher numbers will result in the textures getting to the hardware faster and avoiding "popping" textures when switching view but may increase stutters and require more physical memory on the video card (and some more, not recommended for video card with less than 128Mb). These below are for the graphics visual ring and inner ring radius, the effect will produce some kind of "less blur near the aircraft and suround"TERRAIN_DEFAULT_RADIUS= This is the default radius in textures for all rings, default is 2.5 TERRAIN_EXTENDED_RADIUS= This is the radius used for the inner ring when the extended texture ring is turned on, default is 4.0 ALL tips have been copied from avsim and simflight.com flightsim.com on other web site.All tips have been posted at the release of Msfs 2004 here:http://forums.avsim.net/dcboard.php?az=sho...sg_id=230&page=BIOS: AGP aperture if it is not set at 64 or 128, you may suffer from extreme blur.ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs Kind RegardsChris Willis
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