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sargentx

ENB series thoughts and settings

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Once you get ENB series ini. file into the fsx main folder, it's really a matter of tweaking it. I've spent hours fiddling with these setting and think I've got it down pretty good. This is a 'bloomy' setting, so if you don't like your fsx to look all soft and atmospheric, adjust it yourself. This is a great starting point for fsx. For fsx, the most critical settings are:

 

under [bloom]

Bloompowerday= The brightness and power of the fuzziness/70's porn look of fsx. Higher values look very atmospheric and real...too high and it might look schmaltzy to some. I love the effect at moderate levels. Hyper real space and light. Also controls brightness of the effect

Bloompowernight= same as above. Really brings the guage lighting to life.

BloomAdaptationScreenLevel= This value increase the effect that your eye is adapting to darks and lights. At dusk, you look down at the ground and it's very dark, then after a few seconds you adapt and it gets brighter. While this is neat in theory, in fsx and ENB the effect isn't smoothed and happens in a flash. Really jarring and not realistic. 20 seems to solve this as a value.

 

[colorcorrection]

darkening effect= This is basically the level of contrast between the brights and the darks. The higher the value, the more real it looks...until the difference is too great and you loose detail. Set a dusk scene and adjust from there. This number is pretty realistic I think.

 

Instant download and installer of an already tweaked ENB series: http://www.fs2000.or...c_details/324243 VERY conservative settings. My settings after 3 days of fiddling and experimenting in all conditions:

 

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=0

 

[bLOOM]

BloomPowerDay=45

BloomFadeTime=1000000

BloomConstantDay=1

BloomQuality=0

BloomScreenLevelDay=1

BloomCurveDay=7

BloomPowerNight=30

BloomConstantNight=5

BloomCurveNight=9

BloomScreenLevelNight=12

BloomAdaptationScreenLevel=20

BloomAdaptationMultiplier=45

BloomAllowOversaturation=1

BloomMaxLimit=57

 

[sSAO]

UseFilter=1

OcclusionQuality=2

FilterQuality=1

DarkeningLevel=10l

BrighteningLevel=100

IlluminationLevel=100

AdditiveIlluminationLevel=18

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=50

UseForAlphaTest=0

UseForAlphaBlend=0

 

[colorCORRECTION]

DarkeningAmountDay=35

ScreenLevelDay=8

ScreenLevelNight=14

DarkeningAmountNight=-20

GammaCurveDay=-2p

GammaCurveNight=6

ColorSaturationDay=1p

ColorSaturationNight=-1

UsePaletteTexture=0

 

[WATER]

UseWaterDeep=0

WaterDeepness=20

WaterQuality=0

 

[sHADOW]

ShadowFadeStart=40

ShadowFadeEnd=80

ShadowAmountDay=50

ShadowAmountNight=40

ShadowScreenLevelDay=40

ShadowScreenLevelNight=30

ShadowQuality=1

UseShadowFilter=0

FilterQuality=2

ShadowBlurRange=30

 

[ENGINE]

ForceAnisotropicFiltering=1

MaxAnisotropy=16

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

 

[MOTIonblur]

MotionblurQuality=0

MotionblurVelocity=0

MotionblurRotation=0

 

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

 

[DEPTHOFFIELD]

DOFQuality=2

DOFNumberOfPasses=1

DOFFocusRange=50

DOFBlurinessRange=10

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