September 4, 201312 yr Hi, First, I would like to thank PMDG for this amazing 777. It's just another wonderfull addon. I come in this support forum, because every pilots from the same FSX Server (Native FSX multiplayer), have the same issue. In fact, 2 events cause flood, desynchronize and disconnect every player. I have tested in another native FSX multiplayer who have more than 20 people connected at the same time and conclusion => same issue. The 2 events in cause are the : LANDING_LIGHTS_ON & LANDING_LIGHTS_OFF How can I be sure that LANDING_LIGHTS_ON & LANDING_LIGHTS_OFF events cause flood ? Using our server application we done some test and because is able to target events inside the information each player send to him. Also, he can target only the events and after some internal calculations conclude if it causes the flood or not. As there is a hudge community from native FSX Server who want to flight this airplane on a native FSX Server, I'll be very grateful if you could fix this issue. Thank you very much. Best Regards, Thomas JACQUIN
September 4, 201312 yr Hi Thomas! I would suggest you open a support ticket here: http://support.precisionmanuals.com/Main/Default.aspx And provide as much information as possible. Hope it helps, Mats JohanssonPMDG Flight Test Dept | Asus Z270-A | Intel i5-7600K @ 4.8 GHz OC/H2O | nVidia Geforce GTX 1070 8GB OC/O2|
September 4, 201312 yr Commercial Member Thomas, We have identified what causes the problem. It will be fixed in the first Service Pack. Michael FrantzeskakisPrecision Manuals Development Grouphttp://www.precisionmanuals.com
September 4, 201312 yr Author mrfrantz, A very big thank to you and all the PMDG DEV TEAM ! Best Regards, Thomas JACQUIN
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