November 24, 201312 yr Hi,I'm trying to figure out the best way to utilise multiple screens for my P3D installation. Since I play mostly in windowed mode, I have tried the obvious solution of simply resizing my window to cover multiple screens. However, there seems to be some upper limits on how wide the image can be within the window where it simply stops scaling any further (only slightly larger than the width of my largest screen). I have no problems getting the window to span multiple displays, the simulation image will simply not fill the entire window.Having recently upgraded to a new GeForce 780 I decided to try Nvidia surround with three screens. The problem with this approach is that my three displays are of different size (both virtually and physically) and I'm not planning to replace them any time soon. I think could deal with the different in heights, but the problem is that the resolution the system chooses makes the image very stretched on the central monitor. I have two 1920*1080 monitors and one 1920*1200, the resulting surround resolution is 3840*1024, which gives 1160 per monitor (hence the stretching).This leads to 2 questions. First, is possible to tune the resolution of the Nvidia surround set up for the different monitors (google has not told me how), and what is your best guess at how P3D v2 will deal with this if I try the first approach of scaling the window across three screens with extended desktop? This will be the ideal solution for me since it allows me to scale the resolutions of the three screens to make up for the difference in physical size and come up with something that looks nice. I know, I will find out tomorrow, but I was just wondering what other people's experience with this is.A follow-up question is whether this is something that is specific for Windows 7 which I'm currently running, or if I can expect things to behave better if I change to Windows 8? I already have a licence for this lying around, but I downgraded to get rid of the problem of controls dropping out while flying.And by the way, do we know if any of the beta testers are running Windows 8 (or 8.1)? It would be great to know if the disappearing joysticks problem is not present in this version. Frank Olaf Sem-Jacobsen
November 24, 201312 yr It's been a problem going back to FSX where you cannot span the image past a single screen, even though the window will. From what I remember reading in the past this won't be an issue with V2.
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