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grey squares underneath horizon (in all directions)

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Hi,

 

I have purchased and installed the commercial DX10 fixer and am now flying with DX10 enabled.

 

It seems that the build up of scenery is limited to a certain radius surrounding my aircraft. Outsite that radius i will only get big grey squares on the ground.

 

Have i forgotten something in the settings of the fixer or do i need to delete a folder with shaders perhaps?

 

Can anyone point me in the right direction to troubleshoot?

 

Thanks,Antoine 

Antoine v Heck
---
Ryzen 5800X3D, 32Gb DDR4 RAM@1600 Mhz, RTX3090 (24GB VRAM). 2TB SSD - VR with Quest 2 via link cable 

 

 


Can anyone point me in the right direction to troubleshoot?

 

Big grey squares on the ground surrounding your aircraft in the distance indicates FSX is having major, major issues rendering the scenery around you.  The grey boxes will usually stay for some time until your system catches up and renders the scenery properly.  In your case, this is definitely an anomaly.  If you FSX settings are set too high, this will occur.  You can try deleting the DX10 Shader folder (you can do this anytime, everyday if you want) but doubt that is the problem.  Rendering is your issue.  It's possible that your FSX.cfg and/or Display Drivers settings (NI settings), might be too high or you have bad tweaks employed.  Bad tweaks, like the Bufferpool tweak, which are not properly employed with bring down the best of computer systems.  You have a fairly decent system, albeit getting old, that should run FSX in DX10 mode without any issues.  But, if you set your FSX.cfg or Display driver settings too high, FSX won't be able to render the scenery fast enough and you'll see grey squares until the scenery is rendered properly.  In my signature below, there's a link to the latest AVSIM FSX Configuration guide with recommended settings for almost every system invented (see definition of high level systems and then lower level systems).  I personally do not employ any tweaks but I have a very powerful computer system.  The only tweaks I employ are the LOD_Radius (set to 6.5) and the Texture_Max_Load (set to 2048) settings.

 

So, one trouble shooting recommendation would be to rename or delete your FSX.cfg and let the config rebuild, adjust your video card resolution but leave everything else to the default (you can increase/decrease sliders later on).  You want to see what this does.  Makes sure you enable DX10 Preview, shutdown FSX and restart it.  Perhaps the grey squares will remain and, in that case, you can probably discount a problem with the FSX.cfg and go back in and rename your original and delete the new one you just made.

 

You want to also disable as much addon scenery as possible as many times scenery you are not even using is still loading in the background and taking up resources. 

 

Hope this helps.

 

Best regards,

Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

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Important other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS)

I7 8086K  5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10 

 

  • Author

Thank you for your detailed reply.

 

I have done a few things since my first post:

 

1. replace my config with one from Boyote's tweak website (like i've done a few times before) with that the issue seemed to have dissappeared.

2. made the config file invisible be renaming it, so that FSX started fresh.

 

I have also tried out

1. adding WideAspect=True (instead of false) and  

2. used the number 63 for affinitymask (i have 6 cores without HT enabled)

 

After that i noticed that not only the grey square issue was completely gone, but i also noticed a way better view using the 3 x 19" 4:3 screens (resolution 3800 x 1200 something)

+ the loading of the ground textures is faster + road traffic is busier then ever without eating extra frames.

 

It may be yet another placebo perhaps but i am guessing that i may have always used the wrong setting for affinitymask perhaps

Antoine v Heck
---
Ryzen 5800X3D, 32Gb DDR4 RAM@1600 Mhz, RTX3090 (24GB VRAM). 2TB SSD - VR with Quest 2 via link cable 

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