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BadgerBtU

sdk error

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when flying the PMDG 737 NGX I get an sdk error when stating FS2CREW WHEN VOXATC IS RUNNING.

 

SEQUENCE 

 

1: Make flight plan with efb

 

2: Start fsx 

 

3: Load pmdg 737 ngx, set airport kbos, time, flynow

 

4: After flight loads and pmdg initializes I load flight plan

 

5: I goto file and save flight then file and load flight

 

6: When flight loads voxatc window is already their so I start fs2crew thats when I get sdk error

 

Everything works fine before I save and then reload flight but I only get the local flight,taxi for pattern and  radio check menu.

 

I never had this problem until I installed voxatc.

I have also posted this in voxatc forum

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I know that you have solved this problem but I have had a similar one and was wondering how you fixed it.

 

 

-Jonathan Bass

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I'm guessing he solved the problem by not using the saved flight.

 

High end 3rd party planes like the NGX often to do not play well with saved flights.

 

This is why we (and PMDG) do not recommend using saved flights.

 

You can try loading the saved flight a 2nd time... The SDK often works on alternate loads due to some weird Simconnect reason.

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I'm guessing he solved the problem by not using the saved flight.

 

High end 3rd party planes like the NGX often to do not play well with saved flights.

 

This is why we (and PMDG) do not recommend using saved flights.

 

You can try loading the saved flight a 2nd time... The SDK often works on alternate loads due to some weird Simconnect reason.

Thanks.

 

 

-Jonathan Bass

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