February 10, 201412 yr Author I have played around a bit with ACA 2005, and I there is a setting which facilitates bulk (although not batch) removal of unused textures. You can list all aircraft in ATC mode, then expand all listed aircraft and go through them, looking at which one is assigned to a flightplan and which is not (be careful not to delete your "real" aircraft, i.e. the ones you fly). However, despite ACA 2005 frequently crashing on multiple deletes, I found something strange: My Gainjet 757 SX-RFA was listed as not assigned to a flightplan, and I knew it was assigned. I decompiled my flightplan of corporate 757s, checked the "title" section in the aircraft.cfg and it had been correctly assigned, indeed. Now I wanted to go back to ACA 2005 and recheck, but I did not remember under which callsign SX-RFA popped up in ACA 2005 (neither Gainjet nor Hercules Jet which would be correct). There So I did all kinds of searches for SX-RFA, and it did not show up, not even if you go by aircraft folder. Then, quite some of my AIG 757 are missing. Now I am very reluctant to continue deleting with ACA 2005. If it tells you, an aircraft is not assigned to a flightplan while it is, this is not good. Equally, if it "ignores" some aircraft, this is not good either. I want to make sure that I am not criticizing Peter, who has created a great tool. I could never do something similar. But I think there is still need for a fully fledged AI management tool that can both analyze and edit and runs like on rails. Best, Holger P.S.: Just for the sake of completeness, this is the entry for SX-RFA: [fltsim.x]title=AIG Boeing 757-200W RR Gainjet SX-RFAsim=aig_752model=RR_WLpanel=sound=texture=SX-RFAatc_airline=ui_manufacturer=Alpha Indiaui_type=Boeing 757-200Wui_variation=Gainje SX-RFAdescription=Alpha India Group Boeing 757-200W RR - Repaint by Daniel Fallprop_anim_ratio=1.59atc_parking_codes=BBJ0atc_parking_types=RAMP I meanwhile added atc_id=atc_heavy=0 but no change. Holger TillmannSIM: FS9/2004 // FSX<p>CPU: Intel Core i5-4670K 4x3.40GHz (for FSX OCed to 4.2), GPU: ASUS GTX 760 Direct CU II OC, GeForce® 9800 GTX +MB: ASRock Z87 Extreme6 Z87 DDR3RAM: Crucial 4GB PC3-12800 DDR3-1600 CL8 Ballistix Tactical
February 10, 201412 yr Dave there comes a point when you would start noticing.. depends on how much pain it causes, whether you start cleaning out. You see this if you run something like procmon while starting the sim: every aircraft loads, and every bit of scenery, and then sometimes goes back and looks for something it missed! Having closed down a session and then restarted, you see the sim loading faster because it presumably has cached some of the information. But selecting an aircraft causes it to read all those aircraft again... Hi. Fair enough - I'll go along with that... and Dave, please accept my apology as I have noticed the first launch after boot or reboot is horribly prolonged. It's the subsequent launches that fly by... I thought it was just a quirk of my PC-made-from-spare-parts. Holger, I've also noticed that ACA2005 ignores extra traffic bgls during its main scan; I think it only scans the traffic.bgl in the world scenery folder. Or maybe every traffic file but only in that folder (I keep my other traffic files in a separate folder and haven't experimented). You're right - it is a nuisance when you have to remember for yourself what AI you have in those other bgls. I think the only way of checking is to click the 'flightplans' button at the top and examine each one individually... Cheers, D
February 12, 201412 yr Author I have all my traffic.bgls in the "world" folder, and after some checks, I can now positively confirm that ACA 2005 (at least in my setup) has flagged aircraft as not assigned to a flightplan. So I will stop deleting the duplicates unless they are obvious (such as "Northwest") and just leave everything the way it is. Best, Holger Holger TillmannSIM: FS9/2004 // FSX<p>CPU: Intel Core i5-4670K 4x3.40GHz (for FSX OCed to 4.2), GPU: ASUS GTX 760 Direct CU II OC, GeForce® 9800 GTX +MB: ASRock Z87 Extreme6 Z87 DDR3RAM: Crucial 4GB PC3-12800 DDR3-1600 CL8 Ballistix Tactical
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