February 1, 201412 yr Moderator Just downloaded this the other day as I am always on the look out for a step up from the BluePrint KDAL and Glenn did a nice job on this one. In fact I like it better than the BluePrint version that I uninstall. However, before I go emailing Glenn on this, I just wanted to see if anyone here who has installed this has noticed that there seems to be a lot of z-buffering issues with a lot of the buildings. You know, the type of z-buffer issue where sides of buildings keep fighting with each other to display the correct texture. As nice as it looks, this flashing of textures in kind of annoying as you are moving around the airport. I just wanted to make sure its not just me, but that others have experienced the same thing as well before I ask Glenn about it. Second thing regarding this scenery is the photoreal base. I am running MegaScenery Dallas (the old version with day and night textures) and i've noticed that his photoreal has a bit of a square edges from tile to tile that result in a saw tooth effect. Usually developers, even myself, when making photoreal ground textures use a blend mask if your just doing a photoreal base that uses things like the road network around an airport as the boundary to cut out the rest of the tile from appearing. Is anyone else seeing this concerning the photo tiles? I even disabled MS Dallas to make sure it wasn't a conflict but it still looks the same when laying over GEX textures. Aside from these few things, its a nice rendition of KDAL and better looking and more up to date than the BluePrint version. Even has some of the convenience stores like Quik Trip that is on the south side of the airport modeled and some billboards. Avsim Board of Directors | Avsim Forums Moderator
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