February 28, 201412 yr I'm flying the MAAM United DC3 in FSX DX10 using Steve's fixer program and it is working great apart from one small issue - parts of the engine and prop shaft are missing. I fixed this for DX9 by copying the r4d_engineparts.bmp file from texture.bea to texture.ual, but for some reason this fix does not seem to work with DX10. Has anyone had this problem and does anyone have a fix for the fix?
February 28, 201412 yr I believe Manfred has made the model DX10 compatable. In the discription it states DX10 fixes included. Try this version if you haven't downloaded it. douglas_C-47_v2.zip Dated 12-03-2013 http://www.flightsim.com/vbfs/fslib.php?searchid=21477460
February 28, 201412 yr Yes, Use the Dx10 Toolbox to convert the 8 bit textures, page 68 of the manual. If you have a problem with just this one texture, you can use DxtBmp to open it and save it as a 16 bit texture. Regards, Nick PS Different aircraft model TuFun :smile:
February 28, 201412 yr Author Thanks Nick. In the meantime I tried another version of the engine parts file (one dated 2006) which seems to work OK. If I have any problems with this I'll try your idea. Thanks again.
February 28, 201412 yr LOL!!! Sorry. Funny when you see only DC3, not seeing MAAM. That's a great model too!
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