Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

VFR Scenery vs. Mega Scenery - Does VFR work better

Featured Replies

I own Mega Scenery for both So Cal and Nor Cal, and am probably going to put it up on the swapmeet. I get persistent texture degradation, even with visibilty set quite low. And I have a pretty good rig (AMD 64 3.5; ATI 800XT Platinum, 1 gig of DDr 3200). Do owners of the VFR scenery - England or Nor. Cal experience the same things? Thanks for your help.

All photographic sceneries exhibit these issues. It's a problem with the FS9 scenery engine.I no longer have any problems with either Megascenery or the VFR scenery for England and Wales or any other photographic sceneries but it took quite a bit of tweaking to get there.

-

I've got all 4 of the UK VFR sceneries and the VFR mesh that accompanies it along with all of Gary Summons's UK airports series and I have recently loaded the Megascenery for Socal. I find the UK scenery to be much crisper than the megascenery. It only has summer day textures though but I am enjoying exploring the UK from the air with a road map beside me! I am actually visiting many of the old disused WW2 bases in Suffolk and Lincolnshire. The runways can still be seen at many of them. Great fun. CheersTimhttp://members.chello.nl/t.westnutt/realair1.gif

Of course the VFR UK scenes are crisper. They are from aereal photographs and not satellite images like the Megasceneries.That being said I have to agree that texture degradation is a constant issue with these kinds of add-ons. But since I use them for VFR in slow machines only I don't have much of a problem. Best thing to do is to set the autogen to low or completely switch it off. You won't need it anyway with these sceneries.

On a technical note, I found terrain mesh adjustment had a rather large affect on the texture issue, after autogen and visibility.__Josh

>That being said I have to agree that texture degradation is a>constant issue with these kinds of add-ons. But since I use>them for VFR in slow machines only I don't have much of a>problem. Best thing to do is to set the autogen to low or>completely switch it off. You won't need it anyway with these>sceneries.The best altitude I've found is about 3-4000 feet and yes, the slower the better. I do sometimes get the scenery blurring for a while but usually the high res textures pop in again fairly quickly.Tim http://members.chello.nl/t.westnutt/realair1.gif

Yes, low and slow are good ideas. In addition both VFR and Mega recommend using unlimited framerates. VFR also recommends severely restricting visibility to between 5-20 miles.Actually, when using that scenery for the intended purpose...VFR missions, 20 miles isn't such a bad idea. You're not going to see much farther than 20 miles from 3,000 agl anway. What make the FS9 engine work to paint things on the horizon that you couldn't see anyway.Regards,Jim

Hi Jim,Yes all true, I also find not using Extended Terrain Textures helps the scenery reload. Having the vis set to 20 miles or less and flying low, means you don't need them anyway.CheersTimhttp://members.chello.nl/t.westnutt/realair1.gif

Roger that Tim...and MAN I LOVE THE RAS SPITFIRE!!! What a GREAT machine!!(:

Yes, E.T.T. needs to be turned off if you're planning on flying anything faster than 120 kts. This will also reduce loading time from several minutes to 1 minute or less. I find that a vis of 30 miles works fine with ETT disabled, you only rarely spot the unloaded textures at the horizon but since it's shrouded in haze it's not noticable at all.Actually since I started doing this, I've found that normal scenery also looks better with lower vis settings. With Unlimited or something like 60 miles, the air looks unnaturally clear for most places of the world.Also use VisualFlight's terrain visiblity adjuster (not sure whether it can be downloaded or comes on the scenery CDs) or manually adjust the "radius" lines in the fs9.cfg files. This will cause FS to start loading the textures slightly farther out so it has a better chance of loading the textures before you get close to them.

-

>Also use VisualFlight's terrain visiblity adjuster (not sure>whether it can be downloaded or comes on the scenery CDs) or>manually adjust the "radius" lines in the fs9.cfg files. This>will cause FS to start loading the textures slightly farther>out so it has a better chance of loading the textures before>you get close to them.Yes it's available from their website.CheersTimhttp://members.chello.nl/t.westnutt/realair1.gif

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.