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what is Vector compared to UTX?

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I fly primarily online in a relaltively large group. Many use Vector. I'm told that Vector places roads in their real world position. But they almost always are at different elevations when at airfields. I know one instance where the Vector elevation is incorrect and the FSX elevation is correct.

 

I do own UTX, though I haven't installed it for a few years now. I use the Orbx US regions except Northern CA.

 

My question is, whether or no I can use Ultimate Terrain with the Orbx regions and local airports installed. Are there any advantages to having Vector that outweigh the elevation issues?

 

I thank you in advance for your input.

Karl

 

I7-4770K/8GB RAM/GTX 770/W7-64

 

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  • 3 weeks later...

Hi

 

Just read your post as as nobody seems to have replied I thought I would in case you are still puzzling about this question.

 

I don't use FTX Vector as yet and I am quite glad that I don't as there still appears to be quite a few issues with this, particularly elevation issues, looking at the forums. I do however have all the UTX areas as well as FTX Global, FTX OpenLC EUR and all the regional Orbx/FTX areas including those in North America. Thus far I have noticed no major problems by combining UTX with any of the Orbx areas and indeed my vector data is provided by the vector element of UTX. Providing the Orbx/FTX entries are above the UTX entries in your scenery library things should display correctly but you may want to deactivate UTX lights in favour of UTX night lighting. If you ever install Open LC Europe (which by the way is amazing!) you will also need to deactivate the UTX landclass entries for Europe in the scenery library, but there is plenty of helpful information on that in the various forums.

 

Hope this helps,

Bill

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