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"Cloud banding" appears...


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Hey All - Merry Xmas!

 

Getting a chance to actually do some flying on this holiday.  I installed REX Texture Direct and I am seeing bands of clouds... distinct gaps between them.  When I switch back to default P3D it appears to look ok.  I have posted this in the REX support forums but it is a holiday so I thought I would throw it out to the simming crowd and see if any of you have come across this?

 

Happy Holidaze!  :Cuppa:

 

Clutch

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Banding as in tiled/repetitious clouds?

 

From my very basic understanding, if you have thin (as in vertical dimension) cloud layers but reasonably heavy cloud cover (e.g. 5/8 cloud cover) P3D will inject a whole bunch of clouds (especially if you installed a cumulus cloud set) to make the cloud cover correct. Because they are thin, they are down scaled in size and you'd get more repetitive clouds to make up the cloud cover octa. Try using a weather engine, e.g. ASN which makes the cloud layers more realistic (or make them thicker yourself)

 

I've seen the same issue but mostly with high altitude cirrus clouds. In this case try a different cloud set, and ASN which fixed it for me.

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