July 27, 201510 yr Dan Church the developer just issued an update. He shows how you can use desktop apps inside the VC without the need to remove the headset (e.g. chart look ups), also the ATC window can be used now. All this can be manipulated either through the mouse or you own hands using leap motion. Not yet showing manipulation of knobs and switches. He is now very close his stretch goal so if you are interested have a think as to whether you want to contribute to his kickstarter. I am currently using the FSX Alpha version (free) prior to the Beta release. It is mind boggling and that is in its current raw state. Peter Allen Chillblast custom built: Intel Core i7-7700K 4.5Ghz, Nvidia GTX1080Ti, Corsair Hydro H100i v2, Asus Maximus Hero IX Z270, 32Gb DDR4 3000Mhz (4 X 8Gb), 250Gb Samsung 960 Evo SSD PCie, 2 x 1Tb Crucial SSD, 1 x 4Tb, Corsair 850W PSU. PFC C2 Pro Console with Hall Effect . PFC GA Rudder pedals
July 27, 201510 yr I can only add that I am a true believer in OR for FSX/P3D. You just cannot explain what this software and Oculus Rift archives; it can only be experienced. Although the quality of the OR display is limited at the moment, the immersive experience more than compensates and you really believe that you are flying. No multi screen display can come anywhere near it as you can look round 360 degrees and see the world perfectly. When CV1, the consumer version, is released early next year, and FlyInsideFSX is officially released for both FSX and P3D then this will be a a complete game changer for the flight sim community. I am a backer of the Kickstarter campaign and hope that others will come on board. Regards John (Bird) 4.6GHz OC, Windows 10 Creator, 16GB RAM, 780 Ti SC 3GB, SSDs Thrust master HOTAS Warthog, Virtual-Fly TQ3, CH Pro Rudder Pedals, 40 inch 4K Philips screen, CV1 Touch, AFS2, P3D4
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