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Hi Gerry, I'm surprised that Emuteq have not responded as I have found them very helpful! Have you contacted Mindstar as I would have thought that it is their interest for their software to work with the Emuteq G1000? I would then purchase it my self.
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I am using the Emuteq with the Flight1 student 1000 simulator software and the whole system is superb. Which buttons do not work and what are you trying to do with them?
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I need to install this on P3DV3.2. Has any one any experience with this and any advice on the procedure would be appreciated? Many thanks John
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I would like to know as well as I am running a single Philips 40Inch 4K screen with a GTX 780 Ti and am very pleased with the result. Would be very interesting to see what I need do to run 3 screens
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Thanks Rayan and Jeroen, the check list is most helpful. I will use it tonight as the RealAir Legacy is now my favourite aircraft in P3DV3.1.
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I'm in for an updated RealAir Spitfire, we really need one in P3DV3:)
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Many thanks to you Rob and your colleagues for the wonderful V2 Legacy for P3DV3. I've been so long without the original Legacy as I gave up on FSX some time ago. Just had to try it at the new amazing Meigs Field, what a fantastic combination:)
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Jeroen, I love reading your posts as you have such a way with words which many times express my own feelings/opions. The joy of lower settings is so true with Oculus Rift DK2. When I dial down the settings to obtain 75 fps although the graphics would not be acceptable using a monitor the resultant immersion is unbelievable. The smoothness of apparent, but virtual, flight is something to behold and I can only say to myself, as I sit looking around the cockpit and the world outside, "Wow, this is truly amazing, is it not real!". I gave up TrackIR some time ago but appreciate your love of using it. I guess you have not yet experienced Oculus Rift, which is a major game changer in flight simming, but when you do I will very much look forward to reading your posts. Role on CV1:)
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Yes me too:)
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Before you spend any more money on bigger/better monitors I recommend that you try and experience FSX/p3d on an Oculus Rift as I am sure that it will change your perception of the future of flight swimming. I have tried large screens, multi- screens and TrakIR and there is simply no comparison, but you just have to experience it for yourself.
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fsx-se So.......Oculus Rift and FSX
pipeorgan replied to CaptCWGAllen's topic in MS FSX | FSX-SE Forum
Excellent post Peter, I confirm word for word what you have said and I just cannot now go back to my dual FLAT screen setup and I will live with the current limitations as the experience will dramatically improve. As you say it is difficult to describe except to say that if anyone wants to really experience flying then this is a must have. It also makes flying so much easier as it is a total immersion 3D, 360 degrees full size image world. My favorite at the moment is the Spitfire; who would have thought that it would be possible to really experience this:) -
I can only add that I am a true believer in OR for FSX/P3D. You just cannot explain what this software and Oculus Rift archives; it can only be experienced. Although the quality of the OR display is limited at the moment, the immersive experience more than compensates and you really believe that you are flying. No multi screen display can come anywhere near it as you can look round 360 degrees and see the world perfectly. When CV1, the consumer version, is released early next year, and FlyInsideFSX is officially released for both FSX and P3D then this will be a a complete game changer for the flight sim community. I am a backer of the Kickstarter campaign and hope that others will come on board.
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I can only add that I am a true believer in OR for FSX/P3D. You just cannot explain what this software and Oculus Rift archives; it can only be experienced. Although the quality of the OR display is limited at the moment, the immersive experience more than compensates and you really believe that you are flying. No multi screen display can come anywhere near it as you can look round 360 degrees and see the world perfectly. When CV1, the consumer version, is released early next year, and FlyInsideFSX is officially released for both FSX and P3D then this will be a a complete game changer for the flight sim community. I am a backer of the Kickstarter campaign and hope that others will come on board.
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This project is going to be a game changer. I have backed it for both FSX and P3D because although I am a P3D man the developer Daniel Church is currently focusing on FSX although he has just now confirmed that the P3D alpha version will be available to backers the end of this week. I have tried the FlyInside FSX with my unused FSX SE and the result is staggering, the immersion is so realistic you really feel that you are flying. I installed my RealAir Spitfire and the experience cannot really be explained as no words can express the feeling amazement and joy of being in the cockpit of a Spitfire soaring through the clouds. No large 2d, multi screen can come anywhere near this 360 degree/3 dimensional experience so my only advice is try and and see for yourself:)
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+1. I am also interested but have also been put off by the language problem. I must say that I have both the Airbus and 737 virtual cdu units and they are superb, but were purchased through the Apple App Store.