October 1, 201510 yr Just as the title says: perhaps it would be the right time (after the release of V3) to reconsider the known and painful VAS issue. Yes, LM did a great job on optimizing memory, most probably scenery related leaks and late or never-happening scenery releases from memory, but as we all know and are able to predict: a 64 bit version is not close, we got to live with the new 32 bit version, perhaps for minimum a year or two or more... So, let's be a bit objective and realize that it is not mainly and not just the dense scenery addons, texture-sizes, water and other settings are what try to steal the most available VAS from us, but the addon applications, utilities, etc. which start and work from INSIDE P3D's VAS space. I personally have quite a lot of (536) scenery areas (now ported to v3) but it is very easy to measure and test that while running the sim, the most initial VAS is taken by those applications which run in the P3D VAS space. Just a few to mention here (there are much more out there which try to fill the dll.xml file): FSUIPC (probably a good exception as it needs to run inside...) Addon Manager for GSX and their sceneries AccuFeel ASN RAASPRO MCE FSTramp SODE ObjectFlow PMDG Aerosoft's dlls, LHSIM's dll and a lot of other single-scenery dlls VATSIM and IVAO clients etc... etc. Of course some of these examples don't need too much VAS, whereas others (like FSTramp) eat up hundreds of MBs of the valuable VAS space. I just felt to mention this, because parallel to the re-structuring of the config files and folders by LM, perhaps it was time for the 3rd party designers to reconsider and try to port their addons out of the P3D VAS space. Most of these addons would happily work OUTSIDE of the sim, as executables, without any functional differences. I seriously think that THIS desired change could save the most VAS for us, although the v3 enhancements and fixes seem to be very effective. Lapi
October 2, 201510 yr FWIW, ASN runs outside the VAS and interfaces to the sim core via SimConnect (remote via a LAN if you so desire). A lot of applications can't run asynchronously from the sim core, so to move them out would require some pretty tricky coding to externalize some kind of a synchronous hook into the core. I wonder how much of our limited VAS is gobbled up by unneeded libraries and modules imported by bloated compilers and linkers...the art of simplicity and compact code is long gone! Cheers Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
October 2, 201510 yr This is a good consideration. I actually have different versions of the dll.xml file each with select addon entries depending on what I intend to fly....and it made a VAS difference.....Yes. This is clearly contributing to the issue and there must be a way to not have to load uneccessary apps.
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