November 17, 201510 yr I appreciate this is your experience, but I truthfully don't think this is typical for the vast majority of users. Except that the OP's equipment is about level with mine. OP's equipment: mine MOBO Asus M5A97: ASUS H-87 Plus Ram 8G: 8G CPU AMD Vishera 4.2 4530 QC: Intel i7-4770 3.90 GHz Video Nvidia EVGA GTX 750ti: ZOTAC GeForce 750 Ti PSU 450Watts: 500 Watts Mike Mann
November 17, 201510 yr Primary reason for me: 1. Largest development team (in terms of actual software engineers) currently working on any flight sim project. 2. Lockheed Martin is a massive company so access to resources is easier and obtaining the development tools to improve the platform is also that much easier (aka SpeedTrees, Triton, nVidia Support for SLI, etc. etc.) 3. Lockheed Martin actually design real world aircraft (both military and commercial in the past), also work with NASA on various projects, and I'm sure have worked on some "Area 51" projects 4. Improved performance (FPS/VAS) and visuals (clouds shadows, tessellation, volumetric fog, 3D waves, etc. etc.) 5. Uses a more recent DX API (DX11, not the most recent but better than DX9/10) 6. LM developers communicate with both 3rd party and end users providing a wealth of information and insight via public forums Cheers, Rob.
Create an account or sign in to comment