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Shadow setting vs draw distance

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This issue has existed for quite a while (at least since 10.30, maybe even before 10.20) and I'm wondering why it isn't getting fixed.

 

It seems moving the shadow quality setting to the highest ("Melt your GPU") actually reduces the draw distance compared to high:

High: http://imgur.com/PRlnzjz

MYGPU: http://imgur.com/jWe9adT

 

The shadows do not disappear completely at the highest setting, but the draw distance becomes significantly lower. Also, it seems to only happen from the 3D cockpit view, while they look fine from external views.

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I'm wondering why it isn't getting fixed.

 

Did you file a bug? 

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Did you file a bug? 

 

Well someone must have done in the past 2-3 years...

 

Besides I filed a bug for the mis-aligned water reflections introduced around XP 10.10 - 10.20, and that was ignored.

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