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camera is moving in VC

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Hi all,

 

I hope this is the correct place to submit a possible bug. I actually face this problem since the release of the Alpha version but I was hoping that it would be very obvious to be fixed in the first updates. 

However as I see this problem continuing to exist. 

 

So, what I experience, is that any camera in the VC is moving in a slow motion. If I select a camera, do not press anything and let it free, it will rotate after some time and I will have to recenter it. The direction of movement is not a specific one. Can be left-right-up or down. The movement can be rotation or translation or both of them.

 

I did a small search in this forum and found that there are at least two more people reporting this, but there is no reply in their threads. 

 

Is this a known issue and pending to be fixed and if not, any ideas of why it is happening? I am using an Xbox 360 controller.

Simulators: Prepar3D v5.4  | X-Plane 12 | DCS  World  MSFS 2024 | 
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  • Commercial Member

Set a larger deadzone when assigning your axis to a control in ChasePlane. That should fix your issue.

 

Regards

Keven

Keven Menard 
Technical Director, //42
.

  • Author

Thank you very much Keven! Indeed, setting a larger deadzone solved the issue! :)

Simulators: Prepar3D v5.4  | X-Plane 12 | DCS  World  MSFS 2024 | 
PC Hardware: Dell U3417W AMD Ryzen 7 9800 X3D | ASUS TUF 5070 Ti ASUS TUF B580 Plus Wifi | G.Skill Z5 Neo 64GB 3000Mhz CL30 | Samsung 990 Pro 2TB + 970 EVO Plus 1TB + 860 EVO 2TB + 850 EVO 1TB, Western Digital Black Caviar Black 6TB Corsair RM1000i Corsair 280 Titan RX | VRM Fan | Fractal Design Define S2 Gunmetal |
Flight Controls: Fulcrum One Yoke Virpil VPC WarBRD Base Virpil VPC MongoosT-50CM Grip, Thrustmaster Warthog+F/A-18C Grip VIER IM POTT Sidestick CPT Side | Thrustmaster TPR Rudder Pedals | Virtual Fly TQ6+Throttle Quadrant | Sismo B737 Max Gear Lever Monsterteck Desk Mounts WINWING EfisL+FCU+MCDU |
My fleet catalog: Link                                                                                                                                                       

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