November 27, 20169 yr Hello everyone! I am a proud and satisfyied FSCaptain customer, but this add-on has just given me the opportunity to find an issue with my FSX. FSCaptain detects damaged flaps due to overspeed (through A:FLAP DAMAGE BY SPEED and A:FLAP SPEED EXCEEDED vars), and modifies your flight score accordingly. These vars are toggled if the flap damaging/blownout speeds defined in the flaps section of aircraft.cfg are exceeded. I flew yesterday in dire conditions, and I know I got the flaps out well above the damaging speed. No impact. I thought the plane might be the cause, so I did the same thing with Manfred's C-47 and several other planes only to notice that none had flaps failures. The damaging speeds on these test planes' aircraft.cfg files were all checked and confirmed OK. My realism/failures settings might be wrong, but I am pretty confident about them. Here a pic (menu is in french, but you can easily have a guess at the meaning). Well, having issue with enclosing pix, so here is the text version : Flight model : everyting maxed out.Failures and damages :Ignore etc : not kickedDetect etc : kickedTension leads to failures : kickedPossibilies of collision with another airplane: kickedEngines :Stress damages engine : kicked, two other unkickedSpecial effects :G effects : kicked. So my question is two-fold: - Am I correct to assume that the cfg damaging speed toggles the A:vars? - Am I missing something obvious here? Thanks anyway for your help
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