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sfgiants13

Normal Textures?

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I've been fighting with what I have thought are massive blurries ever since I got P3D.  All of those youtube videos with sharp textures aren't helping.  But, I recently came across a video that shows pretty much what my textures are like.  Basically, they're sharp as I start my climb, and the further up I go the more blurry they get (which is expected).  It takes until I'm on final for the textures to sharpen up again.  It's not bad as I descend but it takes a lot longer to sharpen than I thought it would with my system (i5 6600k at 4.5ghz GTX 1060 16GB RAM).  If I do a windview or external the blurries are slightly worse but I don't use those much anyway so it's not a big deal.  Here's the video:  

 

 

Normal?

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I lot of things can cause this, and I experienced it myself.  Are you using an Affinity Mask in your Prepar3D.cfg file (Job Scheduler)?  If so, try to remove it and see if that helps.  

 

Al.

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Nope.  The only tweaks I use are the Texturemaxload and TBM=100.  Everything else is the same.  I'm thinking my graphics card might be the bottleneck and causing the textures to be slightly slow loading.  I thought the GTX 1060 was better than it actually is.  When I change AA to a lower setting I gain a ton of FPS back.  In the future I may have to upgrade.

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