January 27, 20179 yr I've been fighting with what I have thought are massive blurries ever since I got P3D. All of those youtube videos with sharp textures aren't helping. But, I recently came across a video that shows pretty much what my textures are like. Basically, they're sharp as I start my climb, and the further up I go the more blurry they get (which is expected). It takes until I'm on final for the textures to sharpen up again. It's not bad as I descend but it takes a lot longer to sharpen than I thought it would with my system (i5 6600k at 4.5ghz GTX 1060 16GB RAM). If I do a windview or external the blurries are slightly worse but I don't use those much anyway so it's not a big deal. Here's the video: Normal? 5800x3d Asus 4090 ROG Strix OC 2TB SSD 32GB Ram
January 29, 20179 yr I lot of things can cause this, and I experienced it myself. Are you using an Affinity Mask in your Prepar3D.cfg file (Job Scheduler)? If so, try to remove it and see if that helps. Al. Alan
January 29, 20179 yr Author Nope. The only tweaks I use are the Texturemaxload and TBM=100. Everything else is the same. I'm thinking my graphics card might be the bottleneck and causing the textures to be slightly slow loading. I thought the GTX 1060 was better than it actually is. When I change AA to a lower setting I gain a ton of FPS back. In the future I may have to upgrade. 5800x3d Asus 4090 ROG Strix OC 2TB SSD 32GB Ram
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