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WAMA and AITX running on 64bit

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Hi Olliver,

Just wondering how your products will fit into a 64 bit P3D ?

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Hi Julian,

unfortunately I don't know for sure. I don't get any advance access, and I have to wait until the release of the new SimConnect libraries. But I am pretty sure that they won't work in their current state.

Theoretically though, this shouldn't be a problem. All of my addons are managed code (C#), relying only on the SimConnect API, and with .Net, 32 vs 64 bit doesn't really matter. I am not using any hacks or dark magic, only lots of code ( WAMA is at 12470 lines of code currently, AITX 2.0 is at 32581 LOC). So generally speaking, a non-functional change in the API like the move to 64bit is usually only a couple of mouse clicks in my IDE, build the same program just with a different library and in 64bit configuration. And I will need a new installer, 64bit Windows apps get installed into a different place. My gauges are a different matter, as they are "classic" C++ (GDI+). But if I read the release anouncement from Lockheed correctly, then P3D V4 actually allows calling managed code DLLs directly now - this is a big deal for me (and for other developers I guess) because we can build gauges and systems simulations now, that are a lot easier to implement than they used to be - and we can build more powerful apps in the same time frame.

Things that could go wrong are usually functional changes in the API, if a method is no longer there or if it suddenly does something else. But that would be against the whole philosophy of providing an API - which was the reason why I have used this type of architecture in the first place.

All in all I am carefully optimistic that this will turn out well.

Best regards
Oliver Binder
Lorby-SI

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Cheers thanks Oliver. Sounds like things might turn out very good. Certainly may open doors that were locked previously.

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