kevinfirth

Prepar3D benefitting from Mesh Shading?

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https://www.tomshardware.co.uk/nvidia-turing-gpu-architecture-explored,review-34546-8.html

Read somewhere this can reduce drawcalls in some use cases? Could we see a framerate uplift as a result?

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Who knows? Mere speculation at this point. Software will need to include code to take advantage of this and ray tracing.

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