December 4, 20187 yr Hey guys, had a quick question about settings in P3Dv4. I have dynamic lighting turned on and all sliders are roughly set about mid way in terms of scenery/lighting. I noticed on the Falcon landing lights at night, there's a series of lines dividing the beam along the fuselage as opposed to a steady beam.. Is there a light setting that could be causing this or is this within the flysimware falcon itself? none of my other aircraft do it but i figured maybe it could be something different with the textures on the falcon? either way, any ideas would be appreciated, thanks again! ~John
December 5, 20187 yr Commercial Member So far i only see the 3D shock wave effects in your image. I do not even see the landing lights turned on. try a another angle hard to see the ground. Also the P3D V4 dynamic slider will have no effect. We use a custom lights because V4 bleeds the lights into the cockpit really bad. We consider this a V4 bug and until they fix it most aircraft with lights near the fuselage will not work. Only nose and wing landing lights work because the are not behind the cockpit.
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