Jump to content
Sign in to follow this  
pueblov

LorbyFlashlight no run

Recommended Posts

33 minutes ago, pueblov said:

or do I leave it as I have it, is there really any difference using it independently or all together?

This is just a matter of organization, nothing more. In the early days of P3D V4 there was a limit to how many XML files you could have (about 30 I think). Even if that matter has been resolved, I prefer to have a smaller number of XML files - so I don't lose track, and just in case that there still is a limit, just at a higher volume. Technologically it shouldn't make a difference if you have a few or many add-on.xmls. I have never bothered with measuring loading times etc.  

All I can give you are my own reasons. For me it is more convenient to just point P4AO at a scenery collection and let it add all of them at once to a single add-on.xml. That is due to how my whole system has always been built. Many of my sceneries have already been organized in structured folders like yours, because I always shared them between FSX boxed, SE and P3D. In P3D V4 I have one central "hub" addon package where I collect all effects and base layer files of all legacy scenery products. So I only need one add-on.xml for this, and that file never changes. I do the same with all legacy aircraft.

Another advantage is, that you can turn a whole bunch of addons on or off with one mouseclick - in P3D itself, by disabling the addon package they are in on the "Options->Addons" dialog. So I can run several totally different flavors of the sim like that, with different aircraft, scenery, shaders etc. and I don't have to activate/deactivate hundreds of addons every time - just a handful. Think of the possibilities: you could have a 1950s sim and a 2019s sim in parallel, with period scenery, AI, aircraft and all (remember that "Normandie 1944" product?). You could even simulate a different planet - without screwing around with your core simulator files like we used to in the old days.

A final remark: you could use the add-on.xml files for grouping too. A scenery can be in several add-on.xml files at the same time - you should just take care not to activate them all at once. So you can use the add-on.xml to create different scenarios for different flights, to be activated as needed (like photo vs. landclass, different continents, certain airports etc.)

Best regards

Edited by Lorby_SI

LORBY-SI

Share this post


Link to post
Share on other sites

ok thank you I'll be trying.
a question and the textures that should go in the texture folder of p3dv4 I also do the same thing I create a folder of texture concentrator and I put all the textures and I indicate that it is global

Share this post


Link to post
Share on other sites
55 minutes ago, pueblov said:

ok thank you I'll be trying.
a question and the textures that should go in the texture folder of p3dv4 I also do the same thing I create a folder of texture concentrator and I put all the textures and I indicate that it is global

That is the general idea. That way you can try out texture replacement addons too without actually replacing anything in your simulator core folders. I did this with Rex Worldwide Airports HD for example, so I can turn it on or off when needed.


LORBY-SI

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...