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fppilot

Help converting freeware FSX airport to P3D

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Posted (edited)

I created a freeware airport for FSX, KBMG - Bloomington, Indiana, USA.  It is in the Library here on Avsim.  I understand it only partially shows in P3D.  I am not a P3D user.  I am seeking help from a member here who has both simulators and has experience with ADE.  What I would like is for someone to recompile the airport for P3D and see how it comes out.  If it is acceptable after compiling for P3D I would like to provide it to P3D users.

Is anyone willing to help me with this?

Edited by fppilot

Frank Patton

Gigabyte GA-Z97X-Gaming 7 MOB; i7 4790 4.4Ghz; 16gb DDR3 2300; MSI GTX970 4gb Gaming 100ME, Coolermaster Pro 5 case, Corsair H100i

Former USAF meteorologist and ground weather school instructor; AOPA Member #07379126

There is no limit to what a man can do or where he can go if he doesn’t mind who gets the credit! - Benjamin Jowett

 

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Did you get this fixed already ?  I just had a quick look and it appears the taxiways and the hangars are missing in p3d.  The hangars were easy to fix although I don't know if I need the authors permission..  for the taxiways i'd probably need your original pre-compiled airport file to fix that up if it still needs doing.

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Thank you for contacting me.  I have not had this fixed.  I am the author.  Can I get back to you after the weekend?  I just need some time to figure out where I stored the pre-compiled work.  And I had several versions as I progressed through the project.

Frank P
fppilot


Frank Patton

Gigabyte GA-Z97X-Gaming 7 MOB; i7 4790 4.4Ghz; 16gb DDR3 2300; MSI GTX970 4gb Gaming 100ME, Coolermaster Pro 5 case, Corsair H100i

Former USAF meteorologist and ground weather school instructor; AOPA Member #07379126

There is no limit to what a man can do or where he can go if he doesn’t mind who gets the credit! - Benjamin Jowett

 

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All good, I think I have it fixed.  The only thing I don't seem to be able to fix is the military file, so the buildings from that aren't showing and I can't work out how to fix that.

From what I can see the airport and the ga_hangers are all showing.

I'm not sure if I can link to the files here but i'll try.  The filenames will need changing back to their originals names or something too or at least making sure the original files are moved so fsx doesn't try and load both these and the original  copies.

Screenshots, p3d v4 [

https://ibb.co/KWqQPwR

https://ibb.co/gmSL3v4

]

files [

https://ufile.io/xo79zbgu

https://ufile.io/dj7zv1ej

]

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That looks like a great improvement.  Which version of P3D is that?  I am not yet a P3D user.  Appears when I get there I will need to find suitable replacement buildings unless I find that someone has updated or converted the military libraries.

Thank you so much for working on this.  Did you make that progress in ADE?  What process did you use?

Frank P


Frank Patton

Gigabyte GA-Z97X-Gaming 7 MOB; i7 4790 4.4Ghz; 16gb DDR3 2300; MSI GTX970 4gb Gaming 100ME, Coolermaster Pro 5 case, Corsair H100i

Former USAF meteorologist and ground weather school instructor; AOPA Member #07379126

There is no limit to what a man can do or where he can go if he doesn’t mind who gets the credit! - Benjamin Jowett

 

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Did some searching around this morning and found the following at the MAIW site.  Based on a look through the thumbnails it appears most of the missing Military buildings are in the file and reported to be compatible with P3D.

Thumbnails:
https://militaryaiworks.com/download-hangar/file-library/download/6-official-maiw-scenery-libraries/806-maiw-global-scenery-library-object-thumbnails-fs9-fsx-p3d

Files:
https://militaryaiworks.com/download-hangar/file-library/download/6-official-maiw-scenery-libraries/786-maiw-global-scenery-library-objects-fsx


Frank Patton

Gigabyte GA-Z97X-Gaming 7 MOB; i7 4790 4.4Ghz; 16gb DDR3 2300; MSI GTX970 4gb Gaming 100ME, Coolermaster Pro 5 case, Corsair H100i

Former USAF meteorologist and ground weather school instructor; AOPA Member #07379126

There is no limit to what a man can do or where he can go if he doesn’t mind who gets the credit! - Benjamin Jowett

 

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I found objects reportedly updated for P3D in the following library in the MAIW download

MAIW_ABO_FSX.BGL
MAIW_ABO_FSX.XML
MAIW_ABO_FSX.TXT

There is one somewhat small distinctive building along the flightline shown as:
Military Airbase Objects JS.BGL 147

and in the MAIW_ABO_BGL file above it is:
{806cd8a0-4200-a143-4c6b-2fa75282fa58} MAIW_ABO146

but appears is numbered 146.

Could you try inserting that one building in place of JS.BGL 147 and see if it shows in P3D? That could indicate success in finding P3D compatibility.  It is the building that sits by itself on the flightline with the cars parked around it.  I can send you the  (3) MAIW_ABO_FSX files listed if that helps.  Would just need an email address.

 


Frank Patton

Gigabyte GA-Z97X-Gaming 7 MOB; i7 4790 4.4Ghz; 16gb DDR3 2300; MSI GTX970 4gb Gaming 100ME, Coolermaster Pro 5 case, Corsair H100i

Former USAF meteorologist and ground weather school instructor; AOPA Member #07379126

There is no limit to what a man can do or where he can go if he doesn’t mind who gets the credit! - Benjamin Jowett

 

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Are you still around?  I have modified the KBMG scenery to comply with an updated MIAW Military Objects Building Library.  Another user with P3D v4.5 now sees the Military Building Objects that were missing when you tried, but for some reason he is missing the building objects from the GA Hangers Library that you did see. Interesting.  i.e. just the opposite of what you found.  I can send a link to the newer MIAW military objects library and an updated scenery zip file.  Are you using P3D 4.5?

Frank P


Frank Patton

Gigabyte GA-Z97X-Gaming 7 MOB; i7 4790 4.4Ghz; 16gb DDR3 2300; MSI GTX970 4gb Gaming 100ME, Coolermaster Pro 5 case, Corsair H100i

Former USAF meteorologist and ground weather school instructor; AOPA Member #07379126

There is no limit to what a man can do or where he can go if he doesn’t mind who gets the credit! - Benjamin Jowett

 

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