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SledDriver

Sudden changes in weather brightness

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Can this be overcome?

I use Rex SF3D, PTA2.66, EnvDir, ASCA.

SF3D weather engine disabled.

Using only SF3D cloud textures.

I land at an airport which is clearly drenched in sunshine, and seconds after I land, I'm often plunged into gloomy shadows.

I'm expecting this has to do with cloud shadows. If so, I assume the cloud shadow edges are a binary on/off switch for how they affect the lighting, which is a shame, cos the clouds themselves look soft edged enough.

Is there a way to improve this, or to avoid the sudden changes?

Edited by SledDriver

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So what weather engine are you using, Active Sky? Maybe you've enabled "Prevent downloads on approach" or something similar, which means it doesn't locally update the weather until you're on the ground.

Edited by Sethos1988

Asus TUF X670E-PLUS | 7800X3D | G.Skill 32GB DDR @ CL30 6000MHz | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 2TB + 4TB + 4TB

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