September 2, 20205 yr 28 minutes ago, Paraffin said: Until they fix the AP issues with Active Pause, try this: Go into your Control settings and set the Filter to "All" and then a text search on "pause." You'll see two commands that aren't mapped by default -- set pause on, and set pause off. Map those to an unused key or controller button. I use "p" for pause and "shift p" for unpause. This pause mode won't freak out the autopilot. You can't use cockpit controls in this mode, but the external view and drone camera are available. Excellent! Thanks I'll try that
September 2, 20205 yr 1 hour ago, VFXSimmer said: I've had autopilot problems after using active pause. The autopilot seems to try to continue trimming the plane thinking that its airspeed is rapidly dropping. When I unpause I dont seem to be able to rectify to bring it all back to normal - plane does a steep turn to find heading (and then keeps spinning past it). On flights where I dont use active pause I havent had any issues. (this is with the C172 - steam instrument version) You got it. I was just about to post the same thing. I'm going to use the other pause commands that Paraffin posted about. Dave Simulator: P3Dv6.1 System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home
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