September 17, 20205 yr Since i have to have this value at around 40 to avoid the panning/loading stutter, can someone please tell me in a SIMPLE SHORT way what is this affecting ? I cant see visual difference only a difference in main thread behaviour. I was searching for it but all i found is that affecting airport traffic. It doesn't make sense because even being away from any airport its still causing main therd stutters. MSFS2020, 24, Fenix A320, Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28
September 17, 20205 yr It adds some details to objects. Indeed this does not have a lot of noticable visual effect. You can leave it at low settings. Happy with MSFS 🙂 home simming evolved
September 17, 20205 yr Author 1 minute ago, tweekz said: It adds some details to objects. Indeed this does not have a lot of noticable visual effect. You can leave it at low settings. Thank you ! Do you know which type of objects ? Like trees or ai buildings ? MSFS2020, 24, Fenix A320, Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28
September 17, 20205 yr 6 minutes ago, roi1862 said: Thank you ! Do you know which type of objects ? Like trees or ai buildings ? No, those are affected by building and (probably) terrain LOD settings. Objects are things like ground equipment and stuff... You can check all sorts of setting and its effects here: Happy with MSFS 🙂 home simming evolved
September 17, 20205 yr Author 4 minutes ago, tweekz said: No, those are affected by building and (probably) terrain LOD settings. Objects are things like ground equipment and stuff... You can check all sorts of setting and its effects here: Thank you again ! so by that video it does only affecting airports stuff. I simply dont get this sim. Now with new patch my GPU is almost always 85% to 98% while my CPU is at around 17% to 25% and i still get main thread stutters here and there... MSFS2020, 24, Fenix A320, Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28
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